Apply override across the tree

This commit is contained in:
AI-scor 2026-11-10 20:50:12 +01:00
parent eb5672014d
commit 0010da7685
12 changed files with 40 additions and 40 deletions

View file

@ -145,7 +145,7 @@ public:
const QString &attrValue,
Server_Card *unzonedCard = nullptr);
virtual Response::ResponseCode
Response::ResponseCode
cmdConcede(const Command_Concede &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
virtual Response::ResponseCode
cmdUnconcede(const Command_Unconcede &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
@ -177,14 +177,14 @@ public:
cmdRevealCards(const Command_RevealCards &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
Response::ResponseCode
cmdRevealRandomCards(const Command_RevealRandomCards &cmd, ResponseContainer &rc, GameEventStorage &ges) override;
virtual Response::ResponseCode cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd,
ResponseContainer &rc,
GameEventStorage &ges) override;
Response::ResponseCode cmdChangeZoneProperties(const Command_ChangeZoneProperties &cmd,
ResponseContainer &rc,
GameEventStorage &ges) override;
virtual void getInfo(ServerInfo_Player *info,
Server_AbstractParticipant *playerWhosAsking,
bool omniscient,
bool withUserInfo) override;
void getInfo(ServerInfo_Player *info,
Server_AbstractParticipant *playerWhosAsking,
bool omniscient,
bool withUserInfo) override;
};
#endif