manual drag override (#6461)

* manual drag override

* fix styles

* pr comments

* better close button rect calc
This commit is contained in:
Alex Okonechnikov 2025-12-31 11:48:30 -05:00 committed by GitHub
parent db3bdb586b
commit 0085015ebe
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GPG key ID: B5690EEEBB952194
2 changed files with 210 additions and 20 deletions

View file

@ -13,12 +13,20 @@
#include <QGraphicsLinearLayout>
#include <QGraphicsProxyWidget>
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsView>
#include <QLabel>
#include <QPainter>
#include <QScrollBar>
#include <QStyle>
#include <QStyleOption>
#include <libcockatrice/protocol/pb/command_shuffle.pb.h>
namespace
{
constexpr qreal kTitleBarHeight = 24.0;
constexpr qreal kMinVisibleWidth = 100.0;
} // namespace
/**
* @param _player the player the cards were revealed to.
* @param _origZone the zone the cards were revealed from.
@ -241,33 +249,182 @@ void ZoneViewWidget::retranslateUi()
pileViewCheckBox.setText(tr("pile view"));
}
void ZoneViewWidget::moveEvent(QGraphicsSceneMoveEvent * /* event */)
void ZoneViewWidget::stopWindowDrag()
{
if (!scene())
if (!draggingWindow)
return;
int titleBarHeight = 24;
draggingWindow = false;
ungrabMouse();
}
QPointF scenePos = pos();
void ZoneViewWidget::startWindowDrag(QGraphicsSceneMouseEvent *event)
{
draggingWindow = true;
dragStartItemPos = pos();
dragStartScreenPos = event->screenPos();
dragView = findDragView(event->widget());
if (scenePos.x() < 0) {
scenePos.setX(0);
} else {
qreal maxw = scene()->sceneRect().width() - 100;
if (scenePos.x() > maxw)
scenePos.setX(maxw);
// need to grab mouse to receive events and not miss initial movement
grabMouse();
}
QRectF ZoneViewWidget::closeButtonRect(QWidget *styleWidget) const
{
const QRectF frameRectF = windowFrameRect();
const QRect titleBarRect(frameRectF.toRect().x(), frameRectF.toRect().y(), frameRectF.toRect().width(),
static_cast<int>(kTitleBarHeight));
// query the style for the close button position (handles macOS top-left placement)
if (styleWidget) {
QStyleOptionTitleBar opt;
opt.initFrom(styleWidget);
opt.rect = titleBarRect;
opt.text = windowTitle();
opt.icon = styleWidget->windowIcon();
opt.titleBarFlags = Qt::Window | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint;
opt.subControls = QStyle::SC_TitleBarCloseButton;
opt.activeSubControls = QStyle::SC_TitleBarCloseButton;
opt.titleBarState = styleWidget->isActiveWindow() ? Qt::WindowActive : Qt::WindowNoState;
if (styleWidget->isActiveWindow())
opt.state |= QStyle::State_Active;
const QRect r = styleWidget->style()->subControlRect(QStyle::CC_TitleBar, &opt, QStyle::SC_TitleBarCloseButton,
styleWidget);
if (r.isValid() && !r.isEmpty()) {
return QRectF(r);
}
}
if (scenePos.y() < titleBarHeight) {
scenePos.setY(titleBarHeight);
} else {
qreal maxh = scene()->sceneRect().height() - titleBarHeight;
if (scenePos.y() > maxh)
scenePos.setY(maxh);
// fallback: square at right end of titlebar (Windows/Linux style)
return QRectF(frameRectF.right() - kTitleBarHeight, frameRectF.top(), kTitleBarHeight, kTitleBarHeight);
}
QGraphicsView *ZoneViewWidget::findDragView(QWidget *eventWidget) const
{
QWidget *current = eventWidget;
while (current) {
if (auto *view = qobject_cast<QGraphicsView *>(current))
return view;
current = current->parentWidget();
}
if (scenePos != pos())
setPos(scenePos);
if (scene() && !scene()->views().isEmpty())
return scene()->views().constFirst();
return nullptr;
}
QPointF ZoneViewWidget::calcDraggedWindowPos(const QPoint &screenPos,
const QPointF &scenePos,
const QPointF &buttonDownScenePos) const
{
if (dragView && dragView->viewport()) {
const QPoint vpStart = dragView->viewport()->mapFromGlobal(dragStartScreenPos);
const QPoint vpNow = dragView->viewport()->mapFromGlobal(screenPos);
const QPointF sceneStart = dragView->mapToScene(vpStart);
const QPointF sceneNow = dragView->mapToScene(vpNow);
return dragStartItemPos + (sceneNow - sceneStart);
}
return dragStartItemPos + (scenePos - buttonDownScenePos);
}
bool ZoneViewWidget::windowFrameEvent(QEvent *event)
{
if (event->type() == QEvent::UngrabMouse) {
stopWindowDrag();
return QGraphicsWidget::windowFrameEvent(event);
}
auto *me = dynamic_cast<QGraphicsSceneMouseEvent *>(event);
if (!me)
return QGraphicsWidget::windowFrameEvent(event);
switch (event->type()) {
case QEvent::GraphicsSceneMousePress:
if (me->button() == Qt::LeftButton && windowFrameSectionAt(me->pos()) == Qt::TitleBarArea) {
// avoid drag on close button
if (closeButtonRect(me->widget()).contains(me->pos())) {
me->accept();
close();
return true;
}
startWindowDrag(me);
me->accept();
return true;
}
break;
case QEvent::GraphicsSceneMouseMove:
if (draggingWindow) {
if (!(me->buttons() & Qt::LeftButton)) {
stopWindowDrag();
} else {
setPos(
calcDraggedWindowPos(me->screenPos(), me->scenePos(), me->buttonDownScenePos(Qt::LeftButton)));
}
me->accept();
return true;
}
break;
case QEvent::GraphicsSceneMouseRelease:
if (draggingWindow && me->button() == Qt::LeftButton) {
stopWindowDrag();
me->accept();
return true;
}
break;
default:
break;
}
return QGraphicsWidget::windowFrameEvent(event);
}
void ZoneViewWidget::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
// move if the scene routes moves while dragging
if (draggingWindow && (event->buttons() & Qt::LeftButton)) {
setPos(calcDraggedWindowPos(event->screenPos(), event->scenePos(), event->buttonDownScenePos(Qt::LeftButton)));
event->accept();
return;
}
QGraphicsWidget::mouseMoveEvent(event);
}
void ZoneViewWidget::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (draggingWindow && event->button() == Qt::LeftButton) {
stopWindowDrag();
event->accept();
return;
}
QGraphicsWidget::mouseReleaseEvent(event);
}
QVariant ZoneViewWidget::itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == QGraphicsItem::ItemPositionChange && scene()) {
// Keep grab area in main view
const QRectF sceneRect = scene()->sceneRect();
const QPointF requestedPos = value.toPointF();
QPointF desiredPos = requestedPos;
const qreal minX = sceneRect.left();
const qreal maxX = qMax(minX, sceneRect.right() - kMinVisibleWidth);
const qreal minY = sceneRect.top() + kTitleBarHeight;
const qreal maxY = qMax(minY, sceneRect.bottom() - kTitleBarHeight);
desiredPos.setX(qBound(minX, desiredPos.x(), maxX));
desiredPos.setY(qBound(minY, desiredPos.y(), maxY));
return desiredPos;
}
return QGraphicsWidget::itemChange(change, value);
}
void ZoneViewWidget::resizeEvent(QGraphicsSceneResizeEvent *event)
@ -350,6 +507,7 @@ void ZoneViewWidget::handleScrollBarChange(int value)
void ZoneViewWidget::closeEvent(QCloseEvent *event)
{
stopWindowDrag();
disconnect(zone, &ZoneViewZone::closed, this, 0);
// manually call zone->close in order to remove it from the origZones views
zone->close();

View file

@ -3,7 +3,6 @@
* @ingroup GameGraphicsZones
* @brief TODO: Document this.
*/
#ifndef ZONEVIEWWIDGET_H
#define ZONEVIEWWIDGET_H
@ -14,6 +13,7 @@
#include <QGraphicsProxyWidget>
#include <QGraphicsWidget>
#include <QLineEdit>
#include <QPointer>
#include <libcockatrice/utility/macros.h>
class QLabel;
@ -28,6 +28,8 @@ class ServerInfo_Card;
class QGraphicsSceneMouseEvent;
class QGraphicsSceneWheelEvent;
class QStyleOption;
class QGraphicsView;
class QWidget;
class ScrollableGraphicsProxyWidget : public QGraphicsProxyWidget
{
@ -66,6 +68,33 @@ private:
int extraHeight;
Player *player;
bool draggingWindow = false;
QPoint dragStartScreenPos;
QPointF dragStartItemPos;
QPointer<QGraphicsView> dragView;
void stopWindowDrag();
void startWindowDrag(QGraphicsSceneMouseEvent *event);
QRectF closeButtonRect(QWidget *styleWidget) const;
/**
* @brief Resolves the QGraphicsView to use for drag coordinate mapping
*
* @param eventWidget QWidget that originated the mouse event
* @return The resolved QGraphicsView
*/
QGraphicsView *findDragView(QWidget *eventWidget) const;
/**
* @brief Calculates the desired widget position while dragging
*
* @param screenPos Global screen coordinates of the current mouse position
* @param scenePos Scene coordinates of the current mouse position
* @param buttonDownScenePos Scene coordinates of the initial mouse press position
*
* @return The new widget position in scene coordinates
*/
QPointF
calcDraggedWindowPos(const QPoint &screenPos, const QPointF &scenePos, const QPointF &buttonDownScenePos) const;
void resizeScrollbar(qreal newZoneHeight);
signals:
void closePressed(ZoneViewWidget *zv);
@ -76,7 +105,6 @@ private slots:
void resizeToZoneContents(bool forceInitialHeight = false);
void handleScrollBarChange(int value);
void zoneDeleted();
void moveEvent(QGraphicsSceneMoveEvent * /* event */) override;
void resizeEvent(QGraphicsSceneResizeEvent * /* event */) override;
void expandWindow();
@ -101,6 +129,10 @@ public:
protected:
void closeEvent(QCloseEvent *event) override;
void initStyleOption(QStyleOption *option) const override;
bool windowFrameEvent(QEvent *event) override;
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) override;
};