Apply else-after-return across the tree

This commit is contained in:
AI-scor 2026-11-10 19:18:53 +01:00
parent 5c7ac6412e
commit 012b30c9de
22 changed files with 48 additions and 25 deletions

View file

@ -254,7 +254,8 @@ void PlayerLogic::deleteCard(CardState *card)
{
if (card == nullptr) {
return;
} else if (dialogSemaphore) {
}
if (dialogSemaphore) {
cardsToDelete.append(card);
} else {
card->deleteView();