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Update cockatrice/src/game/player/menu/player_menu.h
Co-authored-by: tooomm <tooomm@users.noreply.github.com>
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1 changed files with 2 additions and 1 deletions
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@ -87,7 +87,8 @@ private:
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CustomZoneMenu *customZonesMenu;
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/** @brief Drives AbstractPlayerComponent lifecycle delegation. Counters are iterated separately via
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* player->getCounters(). */
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* player->getCounters().
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*/
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QList<AbstractPlayerComponent *> managedComponents;
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bool shortcutsActive = false;
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