mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-09 15:54:47 -07:00
Merge remote-tracking branch 'upstream/master' into registered-user-only-server
Conflicts: common/server.cpp common/server_protocolhandler.cpp servatrice/src/servatrice.cpp
This commit is contained in:
commit
021f0911c4
95 changed files with 4557 additions and 3906 deletions
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@ -78,7 +78,11 @@ Servatrice_GameServer::~Servatrice_GameServer()
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}
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}
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#if QT_VERSION < 0x050000
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void Servatrice_GameServer::incomingConnection(int socketDescriptor)
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#else
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void Servatrice_GameServer::incomingConnection(qintptr socketDescriptor)
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#endif
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{
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// Determine connection pool with smallest client count
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int minClientCount = -1;
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@ -231,82 +235,90 @@ bool Servatrice::initServer()
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maxMessageSizePerInterval = settings->value("security/max_message_size_per_interval").toInt();
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maxGamesPerUser = settings->value("security/max_games_per_user").toInt();
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try { if (settings->value("servernetwork/active", 0).toInt()) {
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qDebug() << "Connecting to ISL network.";
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const QString certFileName = settings->value("servernetwork/ssl_cert").toString();
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const QString keyFileName = settings->value("servernetwork/ssl_key").toString();
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qDebug() << "Loading certificate...";
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QFile certFile(certFileName);
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if (!certFile.open(QIODevice::ReadOnly))
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throw QString("Error opening certificate file: %1").arg(certFileName);
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QSslCertificate cert(&certFile);
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if (!cert.isValid())
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throw(QString("Invalid certificate."));
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qDebug() << "Loading private key...";
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QFile keyFile(keyFileName);
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if (!keyFile.open(QIODevice::ReadOnly))
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throw QString("Error opening private key file: %1").arg(keyFileName);
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QSslKey key(&keyFile, QSsl::Rsa, QSsl::Pem, QSsl::PrivateKey);
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if (key.isNull())
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throw QString("Invalid private key.");
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QMutableListIterator<ServerProperties> serverIterator(serverList);
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while (serverIterator.hasNext()) {
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const ServerProperties &prop = serverIterator.next();
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if (prop.cert == cert) {
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serverIterator.remove();
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continue;
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}
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QThread *thread = new QThread;
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thread->setObjectName("isl_" + QString::number(prop.id));
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connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
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IslInterface *interface = new IslInterface(prop.id, prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
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interface->moveToThread(thread);
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connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
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thread->start();
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QMetaObject::invokeMethod(interface, "initClient", Qt::BlockingQueuedConnection);
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}
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const int networkPort = settings->value("servernetwork/port", 14747).toInt();
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qDebug() << "Starting ISL server on port" << networkPort;
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islServer = new Servatrice_IslServer(this, cert, key, this);
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if (islServer->listen(QHostAddress::Any, networkPort))
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qDebug() << "ISL server listening.";
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else
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throw QString("islServer->listen()");
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} } catch (QString error) {
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qDebug() << "ERROR --" << error;
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return false;
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}
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pingClock = new QTimer(this);
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connect(pingClock, SIGNAL(timeout()), this, SIGNAL(pingClockTimeout()));
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pingClock->start(1000);
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int statusUpdateTime = settings->value("server/statusupdate").toInt();
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statusUpdateClock = new QTimer(this);
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connect(statusUpdateClock, SIGNAL(timeout()), this, SLOT(statusUpdate()));
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if (statusUpdateTime != 0) {
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qDebug() << "Starting status update clock, interval " << statusUpdateTime << " ms";
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statusUpdateClock->start(statusUpdateTime);
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}
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const int numberPools = settings->value("server/number_pools", 1).toInt();
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gameServer = new Servatrice_GameServer(this, numberPools, servatriceDatabaseInterface->getDatabase(), this);
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gameServer->setMaxPendingConnections(1000);
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const int gamePort = settings->value("server/port", 4747).toInt();
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qDebug() << "Starting server on port" << gamePort;
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if (gameServer->listen(QHostAddress::Any, gamePort))
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qDebug() << "Server listening.";
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else {
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qDebug() << "gameServer->listen(): Error.";
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return false;
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}
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return true;
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try { if (settings->value("servernetwork/active", 0).toInt()) {
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qDebug() << "Connecting to ISL network.";
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const QString certFileName = settings->value("servernetwork/ssl_cert").toString();
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const QString keyFileName = settings->value("servernetwork/ssl_key").toString();
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qDebug() << "Loading certificate...";
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QFile certFile(certFileName);
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if (!certFile.open(QIODevice::ReadOnly))
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throw QString("Error opening certificate file: %1").arg(certFileName);
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QSslCertificate cert(&certFile);
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#if QT_VERSION < 0x050000
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if (!cert.isValid())
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throw(QString("Invalid certificate."));
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#else
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const QDateTime currentTime = QDateTime::currentDateTime();
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if(currentTime < cert.effectiveDate() ||
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currentTime > cert.expiryDate() ||
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cert.isBlacklisted())
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throw(QString("Invalid certificate."));
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#endif
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qDebug() << "Loading private key...";
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QFile keyFile(keyFileName);
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if (!keyFile.open(QIODevice::ReadOnly))
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throw QString("Error opening private key file: %1").arg(keyFileName);
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QSslKey key(&keyFile, QSsl::Rsa, QSsl::Pem, QSsl::PrivateKey);
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if (key.isNull())
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throw QString("Invalid private key.");
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QMutableListIterator<ServerProperties> serverIterator(serverList);
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while (serverIterator.hasNext()) {
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const ServerProperties &prop = serverIterator.next();
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if (prop.cert == cert) {
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serverIterator.remove();
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continue;
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}
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QThread *thread = new QThread;
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thread->setObjectName("isl_" + QString::number(prop.id));
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connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
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IslInterface *interface = new IslInterface(prop.id, prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
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interface->moveToThread(thread);
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connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
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thread->start();
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QMetaObject::invokeMethod(interface, "initClient", Qt::BlockingQueuedConnection);
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}
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const int networkPort = settings->value("servernetwork/port", 14747).toInt();
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qDebug() << "Starting ISL server on port" << networkPort;
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islServer = new Servatrice_IslServer(this, cert, key, this);
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if (islServer->listen(QHostAddress::Any, networkPort))
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qDebug() << "ISL server listening.";
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else
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throw QString("islServer->listen()");
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} } catch (QString error) {
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qDebug() << "ERROR --" << error;
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return false;
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}
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pingClock = new QTimer(this);
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connect(pingClock, SIGNAL(timeout()), this, SIGNAL(pingClockTimeout()));
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pingClock->start(1000);
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int statusUpdateTime = settings->value("server/statusupdate").toInt();
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statusUpdateClock = new QTimer(this);
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connect(statusUpdateClock, SIGNAL(timeout()), this, SLOT(statusUpdate()));
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if (statusUpdateTime != 0) {
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qDebug() << "Starting status update clock, interval " << statusUpdateTime << " ms";
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statusUpdateClock->start(statusUpdateTime);
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}
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const int numberPools = settings->value("server/number_pools", 1).toInt();
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gameServer = new Servatrice_GameServer(this, numberPools, servatriceDatabaseInterface->getDatabase(), this);
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gameServer->setMaxPendingConnections(1000);
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const int gamePort = settings->value("server/port", 4747).toInt();
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qDebug() << "Starting server on port" << gamePort;
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if (gameServer->listen(QHostAddress::Any, gamePort))
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qDebug() << "Server listening.";
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else {
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qDebug() << "gameServer->listen(): Error.";
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return false;
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}
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return true;
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}
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void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface)
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@ -316,21 +328,21 @@ void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterf
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void Servatrice::updateServerList()
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{
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qDebug() << "Updating server list...";
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serverListMutex.lock();
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serverList.clear();
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QSqlQuery query(servatriceDatabaseInterface->getDatabase());
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query.prepare("select id, ssl_cert, hostname, address, game_port, control_port from " + dbPrefix + "_servers order by id asc");
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servatriceDatabaseInterface->execSqlQuery(query);
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while (query.next()) {
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ServerProperties prop(query.value(0).toInt(), QSslCertificate(query.value(1).toString().toAscii()), query.value(2).toString(), QHostAddress(query.value(3).toString()), query.value(4).toInt(), query.value(5).toInt());
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serverList.append(prop);
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qDebug() << QString("#%1 CERT=%2 NAME=%3 IP=%4:%5 CPORT=%6").arg(prop.id).arg(QString(prop.cert.digest().toHex())).arg(prop.hostname).arg(prop.address.toString()).arg(prop.gamePort).arg(prop.controlPort);
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}
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serverListMutex.unlock();
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qDebug() << "Updating server list...";
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serverListMutex.lock();
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serverList.clear();
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QSqlQuery query(servatriceDatabaseInterface->getDatabase());
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query.prepare("select id, ssl_cert, hostname, address, game_port, control_port from " + dbPrefix + "_servers order by id asc");
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servatriceDatabaseInterface->execSqlQuery(query);
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while (query.next()) {
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ServerProperties prop(query.value(0).toInt(), QSslCertificate(query.value(1).toString().toUtf8()), query.value(2).toString(), QHostAddress(query.value(3).toString()), query.value(4).toInt(), query.value(5).toInt());
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serverList.append(prop);
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qDebug() << QString("#%1 CERT=%2 NAME=%3 IP=%4:%5 CPORT=%6").arg(prop.id).arg(QString(prop.cert.digest().toHex())).arg(prop.hostname).arg(prop.address.toString()).arg(prop.gamePort).arg(prop.controlPort);
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}
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serverListMutex.unlock();
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}
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QList<ServerProperties> Servatrice::getServerList() const
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