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apply chat flood prevention in games next to rooms (#4387)
* apply chat flood prevention in games next to rooms * add limit to private messages as well
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5 changed files with 46 additions and 23 deletions
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@ -38,6 +38,7 @@ public:
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virtual int getLastCommandTime() const = 0;
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virtual bool addSaidMessageSize(int size) = 0;
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void playerRemovedFromGame(Server_Game *game);
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void playerAddedToGame(int gameId, int roomId, int playerId);
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