reworked in-game avatar display

This commit is contained in:
Max-Wilhelm Bruker 2011-01-04 23:16:02 +01:00
parent 72223b3229
commit 02f2fb9764
15 changed files with 253 additions and 94 deletions

View file

@ -5,9 +5,49 @@
#include <QPainter>
#include <QPixmapCache>
#include <QDebug>
#include <math.h>
PlayerCounter::PlayerCounter(Player *_player, int _id, const QString &_name, int _value, QGraphicsItem *parent)
: AbstractCounter(_player, _id, _name, false, _value, parent)
{
}
QRectF PlayerCounter::boundingRect() const
{
return QRectF(0, 0, 50, 30);
}
void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
const int radius = 8;
const qreal border = 1;
QPainterPath path(QPointF(50 - border / 2, border / 2));
path.lineTo(radius, border / 2);
path.arcTo(border / 2, border / 2, 2 * radius, 2 * radius, 90, 90);
path.lineTo(border / 2, 30 - border / 2);
path.lineTo(50 - border / 2, 30 - border / 2);
path.closeSubpath();
QPen pen(QColor(100, 100, 100));
pen.setWidth(border);
painter->setPen(pen);
painter->setBrush(hovered ? QColor(50, 50, 50, 160) : QColor(0, 0, 0, 160));
painter->drawPath(path);
QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
QSize translatedSize = translatedRect.size().toSize();
painter->resetTransform();
QFont font("Serif");
font.setWeight(QFont::Bold);
font.setPixelSize(qMax((int) round(translatedSize.height() / 1.3), 9));
painter->setFont(font);
painter->setPen(Qt::white);
painter->drawText(translatedRect, Qt::AlignCenter, QString::number(value));
}
PlayerTarget::PlayerTarget(Player *_owner)
: ArrowTarget(_owner, _owner)
: ArrowTarget(_owner, _owner), playerCounter(0)
{
setCacheMode(DeviceCoordinateCache);
@ -17,15 +57,17 @@ PlayerTarget::PlayerTarget(Player *_owner)
QRectF PlayerTarget::boundingRect() const
{
return QRectF(0, 0, 100, 64);
return QRectF(0, 0, 160, 64);
}
void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
ServerInfo_User *info = owner->getUserInfo();
painter->save();
QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
const qreal border = 2;
QRectF avatarBoundingRect = boundingRect().adjusted(border, border, -border, -border);
QRectF translatedRect = painter->combinedTransform().mapRect(avatarBoundingRect);
QSize translatedSize = translatedRect.size().toSize();
QPixmap cachedPixmap;
const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" + QString::number(info->getUserLevel()) + "_" + QString::number(fullPixmap.cacheKey());
@ -34,16 +76,35 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
#else
if (!QPixmapCache::find(cacheKey, cachedPixmap)) {
#endif
cachedPixmap = QPixmap(translatedSize.width(), translatedSize.height());
QPainter tempPainter(&cachedPixmap);
QRadialGradient grad(translatedRect.center(), sqrt(translatedSize.width() * translatedSize.width() + translatedSize.height() * translatedSize.height()) / 2);
grad.setColorAt(1, Qt::black);
grad.setColorAt(0, QColor(180, 180, 180));
tempPainter.fillRect(QRectF(0, 0, translatedSize.width(), translatedSize.height()), grad);
QPixmap tempPixmap;
if (fullPixmap.isNull())
cachedPixmap = UserLevelPixmapGenerator::generatePixmap(translatedSize.height(), info->getUserLevel());
tempPixmap = UserLevelPixmapGenerator::generatePixmap(translatedSize.height(), info->getUserLevel());
else
cachedPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
tempPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
tempPainter.drawPixmap((translatedSize.width() - tempPixmap.width()) / 2, (translatedSize.height() - tempPixmap.height()) / 2, tempPixmap);
QPixmapCache::insert(cacheKey, cachedPixmap);
}
painter->resetTransform();
painter->save();
painter->resetTransform();
painter->translate((translatedSize.width() - cachedPixmap.width()) / 2.0, 0);
painter->drawPixmap(cachedPixmap.rect(), cachedPixmap, cachedPixmap.rect());
painter->drawPixmap(translatedRect, cachedPixmap, cachedPixmap.rect());
painter->restore();
QRectF nameRect = QRectF(0, boundingRect().height() - 20, 110, 20);
painter->fillRect(nameRect, QColor(0, 0, 0, 160));
QRectF translatedNameRect = painter->combinedTransform().mapRect(nameRect);
painter->save();
painter->resetTransform();
QString name = info->getName();
@ -51,14 +112,35 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
name = name.mid(0, 10) + "...";
QFont font;
font.setPixelSize(qMax(translatedSize.height() / 4, 9));
font.setPixelSize(qMax((int) round(translatedNameRect.height() / 1.5), 9));
painter->setFont(font);
painter->setBackgroundMode(Qt::OpaqueMode);
painter->setBackground(QColor(0, 0, 0, 100));
painter->setPen(Qt::white);
painter->drawText(translatedRect, Qt::AlignHCenter | Qt::AlignTop | Qt::TextWrapAnywhere, name);
painter->drawText(translatedNameRect, Qt::AlignVCenter | Qt::AlignLeft, " " + name);
painter->restore();
QPen pen(QColor(100, 100, 100));
pen.setWidth(border);
pen.setJoinStyle(Qt::RoundJoin);
painter->setPen(pen);
painter->drawRect(boundingRect().adjusted(border / 2, border / 2, -border / 2, -border / 2));
if (getBeingPointedAt())
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
}
AbstractCounter *PlayerTarget::addCounter(int _counterId, const QString &_name, int _value)
{
if (playerCounter)
return 0;
playerCounter = new PlayerCounter(owner, _counterId, _name, _value, this);
playerCounter->setPos(boundingRect().width() - playerCounter->boundingRect().width(), boundingRect().height() - playerCounter->boundingRect().height());
connect(playerCounter, SIGNAL(destroyed()), this, SLOT(delCounter()));
return playerCounter;
}
void PlayerTarget::delCounter()
{
playerCounter = 0;
}