From 0332d2071952ca69c601fc2f051c98c60b918f90 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Wed, 4 Nov 2026 09:01:38 +0100 Subject: [PATCH] [Client] Show random turn order in the game selector The restrictions column listed "open decklists" but not the new seating option, so a joining player had no way to see that seats will be randomized each game. Game info already shows the disabled checkbox. --- cockatrice/src/interface/widgets/server/games_model.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/cockatrice/src/interface/widgets/server/games_model.cpp b/cockatrice/src/interface/widgets/server/games_model.cpp index 315d51d9e..8fed95833 100644 --- a/cockatrice/src/interface/widgets/server/games_model.cpp +++ b/cockatrice/src/interface/widgets/server/games_model.cpp @@ -185,6 +185,9 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const if (gameentry.share_decklists_on_load()) { result.append(tr("open decklists")); } + if (gameentry.shuffle_players()) { + result.append(tr("random turn order")); + } return result.join(", "); } case Qt::DecorationRole: {