[Icons] Author icon emphasis colors as palette roles

The emphasis levels were computed from the accent at paint time, so a
theme could not vary them: every theme got the same derived strong and
soft tones, and a semantic hue was pushed toward the accent whether the
author wanted that or not.

Give each family three authored roles instead. Icon/IconStrong/IconSoft
carry the neutral glyph ink and Positive/Negative gain the same Strong
and Soft companions. Emphasis becomes a lookup inside the family, and a
caller that names a variant pins that level at every emphasis. The paint
path returns the authored color verbatim; only the filled treatments keep
their saturation floor, because carrying a disc or a fill is a treatment
decision.

Shipped palettes author the full ladder for both schemes; the palette
editor exposes the new rows and the generator writes them. System keeps
deriving its neutral ink from the platform palette, since it ships no
palette of its own.
This commit is contained in:
Lukas Brübach 2026-11-07 00:12:45 +01:00
parent 115d16a74b
commit 03a4a33ba5
21 changed files with 551 additions and 277 deletions

View file

@ -71,6 +71,13 @@ Accent = #6a4df0
[AppColors]
AccentStrong = #5b3ee0
AccentSoft = #a28bf7
Icon = #927fea
IconStrong = #b7aaf1
IconSoft = #736b97
Positive = #6dd58c
PositiveStrong = #99e2ae
PositiveSoft = #517a63
Negative = #ff8a80
NegativeStrong = #ffada6
NegativeSoft = #926567

View file

@ -71,6 +71,13 @@ Accent = #5a3ee2
[AppColors]
AccentStrong = #5b3ee0
AccentSoft = #a28bf7
Icon = #5439d0
IconStrong = #39278e
IconSoft = #7569a4
Positive = #1b7f3b
PositiveStrong = #0e431f
PositiveSoft = #5c776d
Negative = #b3261e
NegativeStrong = #711913
NegativeSoft = #95646d