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add debug setting to load deck and ready on join (#5409)
* new property * refactor deck loading to new method * another new method * works now
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4 changed files with 37 additions and 3 deletions
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@ -110,8 +110,10 @@ public:
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void retranslateUi();
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void setButtonsVisible(bool _visible);
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void setReadyStart(bool ready);
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void readyAndUpdate();
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void setSideboardLocked(bool locked);
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void setDeck(const DeckLoader &deck);
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void loadDeckFromFile(const QString &filePath);
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};
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class TabGame : public Tab
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