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add debug setting to load deck and ready on join (#5409)
* new property * refactor deck loading to new method * another new method * works now
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4 changed files with 37 additions and 3 deletions
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@ -15,6 +15,8 @@ public:
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bool getLocalGameOnStartup();
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int getLocalGamePlayerCount();
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QString getDeckPathForPlayer(const QString &playerName);
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};
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#endif // DEBUG_SETTINGS_H
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