Added server/client feature set communication

This commit is contained in:
woogerboy21 2015-08-27 00:10:41 -04:00
parent baa61d0571
commit 044c2356ff
26 changed files with 225 additions and 22 deletions

View file

@ -38,6 +38,7 @@
#include "pb/event_server_message.pb.h"
#include "pb/event_server_shutdown.pb.h"
#include "pb/event_connection_closed.pb.h"
#include "featureset.h"
Servatrice_GameServer::Servatrice_GameServer(Servatrice *_server, int _numberPools, const QSqlDatabase &_sqlDatabase, QObject *parent)
: QTcpServer(parent),
@ -179,6 +180,16 @@ bool Servatrice::initServer()
if (registrationEnabled)
qDebug() << "Require email address to register: " << requireEmailForRegistration;
FeatureSet features;
features.initalizeFeatureList(serverRequiredFeatureList);
requiredFeatures = settingsCache->value("server/requiredfeatures","").toString();
QStringList listReqFeatures = requiredFeatures.split(",", QString::SkipEmptyParts);
if (!listReqFeatures.isEmpty())
foreach(QString reqFeature, listReqFeatures)
features.enableRequiredFeature(serverRequiredFeatureList,reqFeature);
qDebug() << "Required client features: " << serverRequiredFeatureList;
QString dbTypeStr = settingsCache->value("database/type").toString();
if (dbTypeStr == "mysql")
databaseType = DatabaseMySql;