Webatrice P.O.C. (#3854)

* port webclient POC into react shell

* Abstract websocket messaging behind redux store

* refactor architecture

* add rooms store

* introduce application service layer and login form

* display room messages

* implement roomSay

* improve Room view styling

* display room games

* improve gameList update logic

* hide protected games

* improve game update logic

* move mapping to earlier lifecycle hook

* add autoscroll to bottom

* tabs to spaces, refresh guard

* implement server joins/leaves

* show users in room

* add material-ui to build

* refactor, add room joins/leaves to store and render

* begin using Material UI components

* fix spectatorsCount

* remove unused package

* improve Server and Room styling

* fix scroll context

* route on room join

* refactor room path

* add auth guard

* refactor authGuard export

* add missing files

* clear store on disconnect, add logout button to Account view

* fix disconnect handling

* Safari fixes

* organize current todos

* improve login page and server status tracking

* improve login page

* introduce sorting arch, refine reducers, begin viewLogHistory

* audit fix for handlebars

* implement moderator log view

* comply with code style rules

* remove original POC from codebase

* add missing semi

* minor improvements, begin registration functionality

* retry as ws when wss fails

additionally, dont mutate the default options when connecting

* retain user/pass in WebClient.options for login

* take protocol off of options, make it a connect param that defaults to wss

* cleanup server page styling

* match wss logic with desktop client

* add virtual scroll component, add context menu to UserDisplay

* revert VirtualTable on messages

* improve styling for Room view

* add routing to Player view

* increase tooltip delay

* begin implementing Account view

* disable app level contextMenu

* implement buddy/ignore list management

* fix gitignore

Co-authored-by: Jay Letto <jeremy.letto@merrillcorp.com>
Co-authored-by: skwerlman <skwerlman@users.noreply.github.com>
Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
This commit is contained in:
Jeremy Letto 2020-12-31 16:08:15 -06:00 committed by GitHub
parent d5b36e8b8a
commit 0457e65751
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
152 changed files with 19573 additions and 1071 deletions

View file

@ -0,0 +1,61 @@
// eslint-disable-next-line
import React from "react";
import { generatePath } from "react-router-dom";
import * as _ from "lodash";
import Button from "@material-ui/core/Button";
import Table from "@material-ui/core/Table";
import TableBody from "@material-ui/core/TableBody";
import TableCell from "@material-ui/core/TableCell";
import TableHead from "@material-ui/core/TableHead";
import TableRow from "@material-ui/core/TableRow";
import { RoomsService } from "AppShell/common/services";
import { RouteEnum } from "AppShell/common/types";
import "./Rooms.css";
const Rooms = ({ rooms, joinedRooms, history }) => {
function onClick(roomId) {
if (_.find(joinedRooms, room => room.roomId === roomId)) {
history.push(generatePath(RouteEnum.ROOM, { roomId }));
} else {
RoomsService.joinRoom(roomId);
}
}
return (
<div className="rooms">
<Table size="small">
<TableHead>
<TableRow>
<TableCell>Name</TableCell>
<TableCell>Description</TableCell>
<TableCell>Permissions</TableCell>
<TableCell>Players</TableCell>
<TableCell>Games</TableCell>
<TableCell></TableCell>
</TableRow>
</TableHead>
<TableBody>
{ _.map(rooms, ({ description, gameCount, name, permissionlevel, playerCount, roomId }) => (
<TableRow key={roomId}>
<TableCell>{name}</TableCell>
<TableCell>{description}</TableCell>
<TableCell>{permissionlevel}</TableCell>
<TableCell>{playerCount}</TableCell>
<TableCell>{gameCount}</TableCell>
<TableCell>
<Button size="small" color="primary" variant="contained" onClick={() => onClick(roomId)}>
Join
</Button>
</TableCell>
</TableRow>
))}
</TableBody>
</Table>
</div>
);
};
export default Rooms;