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Webatrice P.O.C. (#3854)
* port webclient POC into react shell * Abstract websocket messaging behind redux store * refactor architecture * add rooms store * introduce application service layer and login form * display room messages * implement roomSay * improve Room view styling * display room games * improve gameList update logic * hide protected games * improve game update logic * move mapping to earlier lifecycle hook * add autoscroll to bottom * tabs to spaces, refresh guard * implement server joins/leaves * show users in room * add material-ui to build * refactor, add room joins/leaves to store and render * begin using Material UI components * fix spectatorsCount * remove unused package * improve Server and Room styling * fix scroll context * route on room join * refactor room path * add auth guard * refactor authGuard export * add missing files * clear store on disconnect, add logout button to Account view * fix disconnect handling * Safari fixes * organize current todos * improve login page and server status tracking * improve login page * introduce sorting arch, refine reducers, begin viewLogHistory * audit fix for handlebars * implement moderator log view * comply with code style rules * remove original POC from codebase * add missing semi * minor improvements, begin registration functionality * retry as ws when wss fails additionally, dont mutate the default options when connecting * retain user/pass in WebClient.options for login * take protocol off of options, make it a connect param that defaults to wss * cleanup server page styling * match wss logic with desktop client * add virtual scroll component, add context menu to UserDisplay * revert VirtualTable on messages * improve styling for Room view * add routing to Player view * increase tooltip delay * begin implementing Account view * disable app level contextMenu * implement buddy/ignore list management * fix gitignore Co-authored-by: Jay Letto <jeremy.letto@merrillcorp.com> Co-authored-by: skwerlman <skwerlman@users.noreply.github.com> Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
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152 changed files with 19573 additions and 1071 deletions
162
webclient/src/AppShell/Server/Server.tsx
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162
webclient/src/AppShell/Server/Server.tsx
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// eslint-disable-next-line
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import React, { Component } from "react";
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import { connect } from "react-redux";
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import { withRouter } from "react-router-dom";
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import Button from "@material-ui/core/Button";
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import ListItem from "@material-ui/core/ListItem";
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import Paper from "@material-ui/core/Paper";
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import { Selectors as RoomsSelectors } from "store/rooms";
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import { Selectors as ServerSelectors } from "store/server";
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import { Room, StatusEnum, User } from "types";
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import ThreePaneLayout from "AppShell/common/components/ThreePaneLayout/ThreePaneLayout";
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import UserDisplay from "AppShell/common/components/UserDisplay/UserDisplay";
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import VirtualList from "AppShell/common/components/VirtualList/VirtualList";
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import { AuthenticationService } from "AppShell/common/services";
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import ConnectForm from "./ConnectForm/ConnectForm";
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import RegisterForm from "./RegisterForm/RegisterForm";
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import Rooms from "./Rooms/Rooms";
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import "./Server.css";
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class Server extends Component<ServerProps, ServerState> {
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constructor(props) {
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super(props);
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this.showDescription = this.showDescription.bind(this);
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this.showRegisterForm = this.showRegisterForm.bind(this);
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this.hideRegisterForm = this.hideRegisterForm.bind(this);
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this.onRegister = this.onRegister.bind(this);
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this.state = {
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register: false
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};
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}
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showDescription(state, description) {
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const isDisconnected = state === StatusEnum.DISCONNECTED;
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const hasDescription = description && !!description.length;
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return isDisconnected && hasDescription;
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}
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showRegisterForm() {
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this.setState({register: true});
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}
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hideRegisterForm() {
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this.setState({register: false});
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}
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onRegister(fields) {
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console.log("register", fields);
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}
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render() {
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const { message, rooms, joinedRooms, history, state, description, users } = this.props;
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const { register } = this.state;
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const isConnected = AuthenticationService.isConnected(state);
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return (
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<div className="server">
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{
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isConnected
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? ( <ServerRooms rooms={rooms} joinedRooms={joinedRooms} history={history} message={message} users={users} /> )
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: (
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<div className="server-connect">
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<Paper className="server-connect__form">
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{
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register
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? ( <Register connect={this.hideRegisterForm} onRegister={this.onRegister} /> )
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: ( <Connect register={this.showRegisterForm} /> )
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}
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</Paper>
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</div>
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)
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}
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{
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!isConnected && this.showDescription(state, description) && (
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<Paper className="server-connect__description">
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{description}
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</Paper>
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)
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}
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</div>
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);
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}
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}
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const ServerRooms = ({ rooms, joinedRooms, history, message, users}) => (
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<div className="server-rooms">
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<ThreePaneLayout
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top={(
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<Paper className="serverRoomWrapper overflow-scroll">
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<Rooms rooms={rooms} joinedRooms={joinedRooms} history={history} />
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</Paper>
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)}
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bottom={(
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<Paper className="serverMessage overflow-scroll" dangerouslySetInnerHTML={{ __html: message }} />
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)}
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side={(
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<Paper className="server-rooms__side overflow-scroll">
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<div className="server-rooms__side-label">
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Users connected to server: {users.length}
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</div>
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<VirtualList
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itemKey={(index, data) => users[index].name }
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items={ users.map(user => (
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<ListItem button dense>
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<UserDisplay user={user} />
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</ListItem>
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) ) }
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/>
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</Paper>
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)}
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/>
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</div>
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);
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const Connect = ({register}) => (
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<div className="form-wrapper">
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<ConnectForm onSubmit={AuthenticationService.connect} />
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{/*{<Button variant="outlined" onClick={register}>Register</Button>}*/}
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</div>
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);
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const Register = ({ onRegister, connect }) => (
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<div className="form-wrapper">
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<RegisterForm onSubmit={event => onRegister(event)} />
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<Button variant="outlined" onClick={connect}>Connect</Button>
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</div>
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);
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interface ServerProps {
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message: string;
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state: number;
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description: string;
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rooms: Room[];
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joinedRooms: Room[];
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users: User[];
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history: any;
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}
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interface ServerState {
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register: boolean;
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}
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const mapStateToProps = state => ({
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message: ServerSelectors.getMessage(state),
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state: ServerSelectors.getState(state),
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description: ServerSelectors.getDescription(state),
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rooms: RoomsSelectors.getRooms(state),
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joinedRooms: RoomsSelectors.getJoinedRooms(state),
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users: ServerSelectors.getUsers(state)
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});
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export default withRouter(connect(mapStateToProps)(Server));
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