Webatrice P.O.C. (#3854)

* port webclient POC into react shell

* Abstract websocket messaging behind redux store

* refactor architecture

* add rooms store

* introduce application service layer and login form

* display room messages

* implement roomSay

* improve Room view styling

* display room games

* improve gameList update logic

* hide protected games

* improve game update logic

* move mapping to earlier lifecycle hook

* add autoscroll to bottom

* tabs to spaces, refresh guard

* implement server joins/leaves

* show users in room

* add material-ui to build

* refactor, add room joins/leaves to store and render

* begin using Material UI components

* fix spectatorsCount

* remove unused package

* improve Server and Room styling

* fix scroll context

* route on room join

* refactor room path

* add auth guard

* refactor authGuard export

* add missing files

* clear store on disconnect, add logout button to Account view

* fix disconnect handling

* Safari fixes

* organize current todos

* improve login page and server status tracking

* improve login page

* introduce sorting arch, refine reducers, begin viewLogHistory

* audit fix for handlebars

* implement moderator log view

* comply with code style rules

* remove original POC from codebase

* add missing semi

* minor improvements, begin registration functionality

* retry as ws when wss fails

additionally, dont mutate the default options when connecting

* retain user/pass in WebClient.options for login

* take protocol off of options, make it a connect param that defaults to wss

* cleanup server page styling

* match wss logic with desktop client

* add virtual scroll component, add context menu to UserDisplay

* revert VirtualTable on messages

* improve styling for Room view

* add routing to Player view

* increase tooltip delay

* begin implementing Account view

* disable app level contextMenu

* implement buddy/ignore list management

* fix gitignore

Co-authored-by: Jay Letto <jeremy.letto@merrillcorp.com>
Co-authored-by: skwerlman <skwerlman@users.noreply.github.com>
Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
This commit is contained in:
Jeremy Letto 2020-12-31 16:08:15 -06:00 committed by GitHub
parent d5b36e8b8a
commit 0457e65751
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152 changed files with 19573 additions and 1071 deletions

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export class NormalizeService {
// Flatten room gameTypes into map object
static normalizeRoomInfo(roomInfo) {
roomInfo.gametypeMap = {};
const { gametypeList, gametypeMap, gameList } = roomInfo;
gametypeList.reduce((map, type) => {
map[type.gameTypeId] = type.description;
return map;
}, gametypeMap);
gameList.forEach((game) => NormalizeService.normalizeGameObject(game, gametypeMap));
}
// Flatten gameTypes[] into gameType field
// Default sortable values ("" || 0 || -1)
static normalizeGameObject(game, gametypeMap) {
const { gameTypes, description } = game;
const hasType = gameTypes && gameTypes.length;
game.gameType = hasType ? gametypeMap[gameTypes[0]] : "";
game.description = description || "";
}
// Flatten logs[] into object mapped by targetType (room, game, chat)
static normalizeLogs(logs) {
return logs.reduce((obj, log) => {
const { targetType } = log;
obj[targetType] = obj[targetType] || [];
obj[targetType].push(log);
return obj;
}, {});
}
// messages sent by current user dont have their username prepended
static normalizeUserMessage(message) {
const { name } = message;
if (name) {
message.message = `${name}: ${message.message}`;
}
}
}