Webatrice P.O.C. (#3854)

* port webclient POC into react shell

* Abstract websocket messaging behind redux store

* refactor architecture

* add rooms store

* introduce application service layer and login form

* display room messages

* implement roomSay

* improve Room view styling

* display room games

* improve gameList update logic

* hide protected games

* improve game update logic

* move mapping to earlier lifecycle hook

* add autoscroll to bottom

* tabs to spaces, refresh guard

* implement server joins/leaves

* show users in room

* add material-ui to build

* refactor, add room joins/leaves to store and render

* begin using Material UI components

* fix spectatorsCount

* remove unused package

* improve Server and Room styling

* fix scroll context

* route on room join

* refactor room path

* add auth guard

* refactor authGuard export

* add missing files

* clear store on disconnect, add logout button to Account view

* fix disconnect handling

* Safari fixes

* organize current todos

* improve login page and server status tracking

* improve login page

* introduce sorting arch, refine reducers, begin viewLogHistory

* audit fix for handlebars

* implement moderator log view

* comply with code style rules

* remove original POC from codebase

* add missing semi

* minor improvements, begin registration functionality

* retry as ws when wss fails

additionally, dont mutate the default options when connecting

* retain user/pass in WebClient.options for login

* take protocol off of options, make it a connect param that defaults to wss

* cleanup server page styling

* match wss logic with desktop client

* add virtual scroll component, add context menu to UserDisplay

* revert VirtualTable on messages

* improve styling for Room view

* add routing to Player view

* increase tooltip delay

* begin implementing Account view

* disable app level contextMenu

* implement buddy/ignore list management

* fix gitignore

Co-authored-by: Jay Letto <jeremy.letto@merrillcorp.com>
Co-authored-by: skwerlman <skwerlman@users.noreply.github.com>
Co-authored-by: Jeremy Letto <jeremy.letto@datasite.com>
This commit is contained in:
Jeremy Letto 2020-12-31 16:08:15 -06:00 committed by GitHub
parent d5b36e8b8a
commit 0457e65751
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
152 changed files with 19573 additions and 1071 deletions

View file

@ -0,0 +1,147 @@
import { SortBy, SortDirection, User } from "types";
export class SortUtil {
static sortByField(arr: any[], sortBy: SortBy): void {
if (arr.length) {
const field = SortUtil.resolveFieldChain(arr[0], sortBy.field);
const fieldType = typeof field;
if (fieldType === "string") {
SortUtil.sortByString(arr, sortBy);
return;
}
if (fieldType === "number") {
SortUtil.sortByNumber(arr, sortBy);
return;
}
throw new Error("SortField must resolve to either a string or number");
}
}
static sortByFields(arr: any[], sorts: SortBy[]) {
if (arr.length) {
arr.sort((a, b) => {
for (let i = 0; i < sorts.length; i++) {
const sortBy = sorts[i];
const field = SortUtil.resolveFieldChain(arr[0], sortBy.field);
const fieldType = typeof field;
if (fieldType === "string") {
const result = SortUtil.stringComparator(a, b, sortBy);
if (result) {
return result;
}
}
if (fieldType === "number") {
const result = SortUtil.numberComparator(a, b, sortBy);
if (result) {
return result;
}
}
throw new Error("SortField must resolve to either a string or number");
}
return 0;
})
}
}
static sortUsersByField(users: User[], sortBy: SortBy) {
if (users.length) {
users.sort((a, b) => SortUtil.userComparator(a, b, sortBy))
}
}
static toggleSortBy(field: string, sortBy: SortBy) {
const sameField = field === sortBy.field;
const isASC = sortBy.order === SortDirection.ASC;
return {
field,
order: sameField && isASC ? SortDirection.DESC : SortDirection.ASC
}
}
private static sortByNumber(arr: any[], sortBy: SortBy): void {
arr.sort((a, b) => SortUtil.numberComparator(a, b, sortBy));
}
private static sortByString(arr: any[], sortBy: SortBy): void {
arr.sort((a, b) => SortUtil.stringComparator(a, b, sortBy));
}
private static userComparator(a, b, sortBy, sortByUserLevel = true) {
if (sortByUserLevel) {
const adminSortBy = {
field: "userLevel",
order: SortDirection.DESC
};
const adminSorted = SortUtil.numberComparator(a, b, adminSortBy);
if (adminSorted) {
return adminSorted;
}
}
const sorted = SortUtil.stringComparator(a, b, sortBy);
if (sorted) {
return sorted;
}
return 0;
}
private static numberComparator(a, b, { field, order }: SortBy) {
const aResolved = SortUtil.resolveFieldChain(a, field);
const bResolved = SortUtil.resolveFieldChain(b, field);
if (order === SortDirection.ASC) {
return aResolved - bResolved;
} else {
return bResolved - aResolved;
}
}
private static stringComparator(a, b, { field, order }: SortBy) {
const aResolved = SortUtil.resolveFieldChain(a, field);
const bResolved = SortUtil.resolveFieldChain(b, field);
// Force empty strings to sort to bottom
if (!aResolved && !bResolved) { return 0; }
if (!aResolved) { return 1; }
if (!bResolved) { return -1; }
if (order === SortDirection.ASC) {
return aResolved.localeCompare(bResolved);
} else {
return bResolved.localeCompare(aResolved);
}
}
private static resolveFieldChain(obj: object, field: string) {
const links = field.split(".");
if (links.length > 1) {
return links.reduce((obj, link) => {
const parsed = parseInt(link, 10);
if (parsed.toLocaleString() === "NaN") {
return obj[link];
} else {
return obj[parsed];
}
}, obj) || null;
} else {
return obj[field];
}
}
}

View file

@ -0,0 +1 @@
export * from "./SortUtil";

View file

@ -0,0 +1 @@
export * from "./store";

View file

@ -0,0 +1,6 @@
export * from "./rooms.actions";
export * from "./rooms.dispatch";
export * from "./rooms.interfaces";
export * from "./rooms.reducer";
export * from "./rooms.selectors";
export * from "./rooms.types";

View file

@ -0,0 +1,53 @@
import { Types } from "./rooms.types";
export const Actions = {
clearStore: () => ({
type: Types.CLEAR_STORE
}),
updateRooms: rooms => ({
type: Types.UPDATE_ROOMS,
rooms
}),
joinRoom: roomInfo => ({
type: Types.JOIN_ROOM,
roomInfo
}),
leaveRoom: roomId => ({
type: Types.LEAVE_ROOM,
roomId
}),
addMessage: (roomId, message) => ({
type: Types.ADD_MESSAGE,
roomId,
message
}),
updateGames: (roomId, games) => ({
type: Types.UPDATE_GAMES,
roomId,
games
}),
userJoined: (roomId, user) => ({
type: Types.USER_JOINED,
roomId,
user
}),
userLeft: (roomId, name) => ({
type: Types.USER_LEFT,
roomId,
name
}),
sortGames: (roomId, field, order) => ({
type: Types.SORT_GAMES,
roomId,
field,
order
})
}

View file

@ -0,0 +1,48 @@
import { reset } from 'redux-form';
import { Actions } from "./rooms.actions";
import { store } from "../store";
// const history = useHistory();
export const Dispatch = {
clearStore: () => {
store.dispatch(Actions.clearStore());
},
updateRooms: rooms => {
store.dispatch(Actions.updateRooms(rooms));
},
joinRoom: roomInfo => {
store.dispatch(Actions.joinRoom(roomInfo));
},
leaveRoom: roomId => {
store.dispatch(Actions.leaveRoom(roomId));
},
addMessage: (roomId, message) => {
if (message.name) {
store.dispatch(reset('sayMessage'));
}
store.dispatch(Actions.addMessage(roomId, message));
},
updateGames: (roomId, games) => {
store.dispatch(Actions.updateGames(roomId, games));
},
userJoined: (roomId, user) => {
store.dispatch(Actions.userJoined(roomId, user));
},
userLeft: (roomId, name) => {
store.dispatch(Actions.userLeft(roomId, name));
},
sortGames: (roomId, field, order) => {
store.dispatch(Actions.sortGames(roomId, field, order));
}
}

View file

@ -0,0 +1,36 @@
import { GameSortField, Room, SortBy, UserSortField } from "types";
export interface RoomsState {
rooms: RoomsStateRooms;
joined: JoinedRooms;
messages: RoomsStateMessages;
sortGamesBy: RoomsStateSortGamesBy;
sortUsersBy: RoomsStateSortUsersBy;
}
export interface RoomsStateRooms {
[roomId: number]: Room;
}
export interface JoinedRooms {
[roomId: number]: boolean;
}
export interface RoomsStateMessages {
[roomId: number]: Message[];
}
export interface RoomsStateSortGamesBy extends SortBy {
field: GameSortField
}
export interface RoomsStateSortUsersBy extends SortBy {
field: UserSortField
}
export interface Message {
message: string;
messageType: number;
timeReceived: number;
timeOf?: number;
}

View file

@ -0,0 +1,270 @@
import * as _ from "lodash";
import { GameSortField, UserSortField, SortDirection } from "types";
import { SortUtil } from "../common";
import { RoomsState } from "./rooms.interfaces"
import { MAX_ROOM_MESSAGES, Types } from "./rooms.types";
const initialState: RoomsState = {
rooms: {},
joined: {},
messages: {},
sortGamesBy: {
field: GameSortField.START_TIME,
order: SortDirection.DESC
},
sortUsersBy: {
field: UserSortField.NAME,
order: SortDirection.ASC
}
};
export const roomsReducer = (state = initialState, action: any) => {
switch(action.type) {
case Types.CLEAR_STORE: {
return {
...initialState
};
}
case Types.UPDATE_ROOMS: {
const rooms = {
...state.rooms
};
// Server does not send everything on updates
_.each(action.rooms, (room, order) => {
const { roomId } = room;
const existing = rooms[roomId] || {};
const update = { ...room };
delete update.gameList;
delete update.gametypeList;
delete update.userList;
rooms[roomId] = {
...existing,
...update,
order
};
});
return { ...state, rooms };
}
case Types.JOIN_ROOM: {
const { roomInfo } = action;
const { joined, rooms, sortGamesBy, sortUsersBy } = state;
const { roomId } = roomInfo;
const gameList = [
...roomInfo.gameList
];
const userList = [
...roomInfo.userList
];
SortUtil.sortByField(gameList, sortGamesBy);
SortUtil.sortUsersByField(userList, sortUsersBy);
return {
...state,
rooms: {
...rooms,
[roomId]: {
...roomInfo,
gameList,
userList
}
},
joined: {
...joined,
[roomId]: true
},
}
}
case Types.LEAVE_ROOM: {
const { roomId } = action;
const { joined, messages } = state;
const _joined = {
...joined
};
const _messages = {
...messages
};
delete _joined[roomId];
delete _messages[roomId];
return {
...state,
joined: _joined,
messages: _messages,
}
}
case Types.ADD_MESSAGE: {
const { roomId, message } = action;
const { messages } = state;
let roomMessages = [ ...(messages[roomId] || []) ];
if (roomMessages.length === MAX_ROOM_MESSAGES) {
roomMessages.shift();
}
message.timeReceived = new Date().getTime();
roomMessages.push(message);
return {
...state,
messages: {
...messages,
[roomId]: [
...roomMessages
]
}
}
}
// @TODO improve this reducer, likely by improving the store model
case Types.UPDATE_GAMES: {
const { roomId, games } = action;
const { rooms, sortGamesBy } = state;
const room = rooms[roomId];
if (!room) {
return { ...state };
}
// Create map of games with update objects
const toUpdate = games.reduce((map, game) => {
map[game.gameId] = game;
return map;
}, {});
const gameUpdates = room.gameList
// filter out closed games and remove from update map
.filter(game => {
const gameUpdate = toUpdate[game.gameId];
const closedGame = gameUpdate && gameUpdate.closed;
if (closedGame) {
delete toUpdate[game.gameId];
}
return !closedGame;
})
.map(game => {
const gameUpdate = toUpdate[game.gameId];
if (gameUpdate) {
delete toUpdate[game.gameId];
return {
...game,
...gameUpdate
};
}
return game;
});
// Push new games to end of list
if (_.size(toUpdate)) {
_.each(toUpdate, game => gameUpdates.push(game));
}
const gameList = [ ...gameUpdates ];
SortUtil.sortByField(gameList, sortGamesBy);
return {
...state,
rooms: {
...rooms,
[roomId]: {
...room,
gameList
}
}
}
}
case Types.USER_JOINED: {
const { roomId, user } = action;
const { rooms, sortUsersBy } = state;
const room = { ...rooms[roomId] };
const userList = [
...room.userList,
user
];
SortUtil.sortUsersByField(userList, sortUsersBy);
return {
...state,
rooms: {
...rooms,
[roomId]: {
...room,
userList
}
}
};
}
case Types.USER_LEFT: {
const { roomId, name } = action;
const { rooms } = state;
const room = { ...rooms[roomId] };
const userList = room.userList.filter(user => user.name !== name);
return {
...state,
rooms: {
...rooms,
[roomId]: {
...room,
userList
}
}
};
}
case Types.SORT_GAMES: {
const { field, order, roomId } = action;
const { rooms } = state;
const gameList = [ ...rooms[roomId].gameList ];
const sortGamesBy = {
field, order
};
SortUtil.sortByField(gameList, sortGamesBy);
return {
...state,
rooms: {
...rooms,
[roomId]: {
...rooms[roomId],
gameList
}
},
sortGamesBy
}
}
default:
return state;
}
}

View file

@ -0,0 +1,26 @@
import * as _ from "lodash";
import { RoomsState } from "./rooms.interfaces";
interface State {
rooms: RoomsState
}
export const Selectors = {
getRooms: ({ rooms }: State) => rooms.rooms,
getRoom: ({ rooms }: State, id: number) =>
_.find(rooms.rooms, ({roomId}) => roomId === id),
getJoined: ({ rooms }: State) => rooms.joined,
getMessages: ({ rooms }: State) => rooms.messages,
getSortGamesBy: ({ rooms: { sortGamesBy } }: State) => sortGamesBy,
getSortUsersBy: ({ rooms: { sortUsersBy } }: State) => sortUsersBy,
getJoinedRooms: (state: State) => {
const joined = Selectors.getJoined(state);
return _.filter(Selectors.getRooms(state), room => joined[room.roomId]);
},
getRoomMessages: (state: State, roomId: number) => Selectors.getMessages(state)[roomId],
getRoomGames: (state: State, roomId: number) => Selectors.getRooms(state)[roomId].gameList,
getRoomUsers: (state: State, roomId: number) => Selectors.getRooms(state)[roomId].userList
}

View file

@ -0,0 +1,13 @@
export const Types = {
CLEAR_STORE: "[Rooms] Clear Store",
UPDATE_ROOMS: "[Rooms] Update Rooms",
JOIN_ROOM: "[Rooms] Join Room",
LEAVE_ROOM: "[Rooms] Leave Room",
ADD_MESSAGE: "[Rooms] Add Message",
UPDATE_GAMES: "[Rooms] Update Games",
USER_JOINED: "[Rooms] User Joined",
USER_LEFT: "[Rooms] User Left",
SORT_GAMES: "[Rooms] Sort Games"
};
export const MAX_ROOM_MESSAGES = 1000;

View file

@ -0,0 +1,12 @@
import { combineReducers } from "redux";
import { roomsReducer } from "./rooms";
import { serverReducer } from "./server";
import { reducer as formReducer } from "redux-form"
export default combineReducers({
rooms: roomsReducer,
server: serverReducer,
form: formReducer
});

View file

@ -0,0 +1,6 @@
export * from "./server.actions";
export * from "./server.dispatch";
export * from "./server.interfaces";
export * from "./server.reducer";
export * from "./server.selectors";
export * from "./server.types";

View file

@ -0,0 +1,73 @@
import { Types } from "./server.types";
export const Actions = {
clearStore: () => ({
type: Types.CLEAR_STORE
}),
connectServer: () => ({
type: Types.CONNECT_SERVER
}),
connectionClosed: reason => ({
type: Types.CONNECTION_CLOSED,
reason
}),
serverMessage: message => ({
type: Types.SERVER_MESSAGE,
message
}),
updateBuddyList: buddyList => ({
type: Types.UPDATE_BUDDY_LIST,
buddyList
}),
addToBuddyList: user => ({
type: Types.ADD_TO_BUDDY_LIST,
user
}),
removeFromBuddyList: userName => ({
type: Types.REMOVE_FROM_BUDDY_LIST,
userName
}),
updateIgnoreList: ignoreList => ({
type: Types.UPDATE_IGNORE_LIST,
ignoreList
}),
addToIgnoreList: user => ({
type: Types.ADD_TO_IGNORE_LIST,
user
}),
removeFromIgnoreList: userName => ({
type: Types.REMOVE_FROM_IGNORE_LIST,
userName
}),
updateInfo: info => ({
type: Types.UPDATE_INFO,
info
}),
updateStatus: status => ({
type: Types.UPDATE_STATUS,
status
}),
updateUser: user => ({
type: Types.UPDATE_USER,
user
}),
updateUsers: users => ({
type: Types.UPDATE_USERS,
users
}),
userJoined: user => ({
type: Types.USER_JOINED,
user
}),
userLeft: name => ({
type: Types.USER_LEFT,
name
}),
viewLogs: logs => ({
type: Types.VIEW_LOGS,
logs
}),
clearLogs: () => ({
type: Types.CLEAR_LOGS
})
}

View file

@ -0,0 +1,68 @@
import { reset } from 'redux-form';
import { Actions } from "./server.actions";
import { store } from "../store";
export const Dispatch = {
clearStore: () => {
store.dispatch(Actions.clearStore());
},
connectServer: () => {
store.dispatch(Actions.connectServer());
},
connectionClosed: reason => {
store.dispatch(Actions.connectionClosed(reason));
},
updateBuddyList: buddyList => {
store.dispatch(Actions.updateBuddyList(buddyList));
},
addToBuddyList: user => {
store.dispatch(reset('addToBuddies'));
store.dispatch(Actions.addToBuddyList(user));
},
removeFromBuddyList: userName => {
store.dispatch(Actions.removeFromBuddyList(userName));
},
updateIgnoreList: ignoreList => {
store.dispatch(Actions.updateIgnoreList(ignoreList));
},
addToIgnoreList: user => {
store.dispatch(reset('addToIgnore'));
store.dispatch(Actions.addToIgnoreList(user));
},
removeFromIgnoreList: userName => {
store.dispatch(Actions.removeFromIgnoreList(userName));
},
updateInfo: (name, version) => {
store.dispatch(Actions.updateInfo({
name,
version
}));
},
updateStatus: (state, description) => {
store.dispatch(Actions.updateStatus({
state,
description
}));
},
updateUser: user => {
store.dispatch(Actions.updateUser(user));
},
updateUsers: users => {
store.dispatch(Actions.updateUsers(users));
},
userJoined: user => {
store.dispatch(Actions.userJoined(user));
},
userLeft: name => {
store.dispatch(Actions.userLeft(name));
},
viewLogs: name => {
store.dispatch(Actions.viewLogs(name));
},
clearLogs: () => {
store.dispatch(Actions.clearLogs());
},
serverMessage: message => {
store.dispatch(Actions.serverMessage(message));
}
}

View file

@ -0,0 +1,40 @@
import { Log, SortBy, User, UserSortField } from "types";
export interface ServerConnectParams {
host: string;
port: string;
user: string;
pass: string;
}
export interface ServerState {
buddyList: User[];
ignoreList: User[];
info: ServerStateInfo;
status: ServerStateStatus;
logs: ServerStateLogs;
user: User;
users: User[];
sortUsersBy: ServerStateSortUsersBy;
}
export interface ServerStateStatus {
description: string;
state: number;
}
export interface ServerStateInfo {
message: string;
name: string;
version: string;
}
export interface ServerStateLogs {
room: Log[];
game: Log[];
chat: Log[];
}
export interface ServerStateSortUsersBy extends SortBy {
field: UserSortField
}

View file

@ -0,0 +1,210 @@
import { SortDirection, StatusEnum, UserSortField } from "types";
import { SortUtil } from "../common";
import { ServerState } from "./server.interfaces"
import { Types } from "./server.types";
const initialState: ServerState = {
buddyList: [],
ignoreList: [],
status: {
state: StatusEnum.DISCONNECTED,
description: null
},
info: {
message: null,
name: null,
version: null
},
logs: {
room: [],
game: [],
chat: []
},
user: null,
users: [],
sortUsersBy: {
field: UserSortField.NAME,
order: SortDirection.ASC
}
};
export const serverReducer = (state = initialState, action: any) => {
switch(action.type) {
case Types.CLEAR_STORE: {
return {
...initialState,
status: {
...state.status
}
}
}
case Types.SERVER_MESSAGE: {
const { message } = action;
const { info } = state;
return {
...state,
info: { ...info, message }
}
}
case Types.UPDATE_BUDDY_LIST: {
const { buddyList } = action;
const { sortUsersBy } = state;
SortUtil.sortUsersByField(buddyList, sortUsersBy);
return {
...state,
buddyList: [
...buddyList
]
};
}
case Types.ADD_TO_BUDDY_LIST: {
const { user } = action;
const { sortUsersBy } = state;
const buddyList = [ ...state.buddyList ];
buddyList.push(user);
SortUtil.sortUsersByField(buddyList, sortUsersBy);
return {
...state,
buddyList
};
}
case Types.REMOVE_FROM_BUDDY_LIST: {
const { userName } = action;
const buddyList = state.buddyList.filter(user => user.name !== userName);
return {
...state,
buddyList
};
}
case Types.UPDATE_IGNORE_LIST: {
const { ignoreList } = action;
const { sortUsersBy } = state;
SortUtil.sortUsersByField(ignoreList, sortUsersBy);
return {
...state,
ignoreList: [
...ignoreList
]
};
}
case Types.ADD_TO_IGNORE_LIST: {
const { user } = action;
const { sortUsersBy } = state;
const ignoreList = [ ...state.ignoreList ];
ignoreList.push(user);
SortUtil.sortUsersByField(ignoreList, sortUsersBy);
return {
...state,
ignoreList
};
}
case Types.REMOVE_FROM_IGNORE_LIST: {
const { userName } = action;
const ignoreList = state.ignoreList.filter(user => user.name !== userName);
return {
...state,
ignoreList
};
}
case Types.UPDATE_INFO: {
const { name, version } = action.info;
const { info } = state;
return {
...state,
info: { ...info, name, version }
}
}
case Types.UPDATE_STATUS: {
const { status } = action;
return {
...state,
status: { ...status }
}
}
case Types.UPDATE_USER: {
const { user } = action;
return {
...state,
user: {
...state.user,
...user
}
}
}
case Types.UPDATE_USERS: {
const users = [ ...action.users ];
const { sortUsersBy } = state;
SortUtil.sortUsersByField(users, sortUsersBy);
return {
...state,
users
};
}
case Types.USER_JOINED: {
const { sortUsersBy } = state;
const users = [
...state.users,
{ ...action.user }
];
SortUtil.sortUsersByField(users, sortUsersBy);
return {
...state,
users
};
}
case Types.USER_LEFT: {
const { name } = action;
const users = state.users.filter(user => user.name !== name);
return {
...state,
users
};
}
case Types.VIEW_LOGS: {
const { logs } = action;
return {
...state,
logs: {
...logs
}
};
}
case Types.CLEAR_LOGS: {
return {
...state,
logs: {
...initialState.logs
}
}
}
default:
return state;
}
}

View file

@ -0,0 +1,18 @@
import { ServerState } from "./server.interfaces";
interface State {
server: ServerState
}
export const Selectors = {
getMessage: ({ server }: State) => server.info.message,
getName: ({ server }: State) => server.info.name,
getVersion: ({ server }: State) => server.info.version,
getDescription: ({ server }: State) => server.status.description,
getState: ({ server }: State) => server.status.state,
getUser: ({ server }: State) => server.user,
getUsers: ({ server }: State) => server.users,
getLogs: ({ server }: State) => server.logs,
getBuddyList: ({ server }: State) => server.buddyList,
getIgnoreList: ({ server }: State) => server.ignoreList
}

View file

@ -0,0 +1,20 @@
export const Types = {
CLEAR_STORE: "[Server] Clear Store",
CONNECT_SERVER: "[Server] Connect Server",
CONNECTION_CLOSED: "[Server] Connection Closed",
SERVER_MESSAGE: "[Server] Server Message",
UPDATE_BUDDY_LIST: "[Server] Update Buddy List",
ADD_TO_BUDDY_LIST: "[Server] Add to Buddy List",
REMOVE_FROM_BUDDY_LIST: "[Server] Remove from Buddy List",
UPDATE_IGNORE_LIST: "[Server] Update Ignore List",
ADD_TO_IGNORE_LIST: "[Server] Add to Ignore List",
REMOVE_FROM_IGNORE_LIST: "[Server] Remove from Ignore List",
UPDATE_INFO: "[Server] Update Info",
UPDATE_STATUS: "[Server] Update Status",
UPDATE_USER: "[Server] Update User",
UPDATE_USERS: "[Server] Update Users",
USER_JOINED: "[Server] User Joined",
USER_LEFT: "[Server] User Left",
VIEW_LOGS: "[Server] View Logs",
CLEAR_LOGS: "[Server] Clear Logs"
};

View file

@ -0,0 +1,9 @@
import { createStore, applyMiddleware } from "redux";
import thunk from "redux-thunk";
import rootReducer from "./rootReducer";
const initialState = {};
const middleware: any = [thunk];
export const store = createStore(rootReducer, initialState, applyMiddleware(...middleware));