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move docs for updateCardMenu
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027467686e
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04c0d2ad39
2 changed files with 7 additions and 8 deletions
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@ -438,14 +438,6 @@ bool Player::clearCardsToDelete()
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return true;
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}
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/**
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* Creates a card menu from the given card and sets it as the currently active card menu.
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* Will first check if the card should have a card menu, and no-ops if not.
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*
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* @param card The card to create the menu for. Pass nullptr to disable the card menu.
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* @return The new card menu, or nullptr if failed.
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*/
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void Player::setActive(bool _active)
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{
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active = _active;
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@ -838,6 +838,13 @@ QMenu *PlayerMenu::createCardMenu(const CardItem *card)
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return cardMenu;
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}
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/**
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* Creates a card menu from the given card and sets it as the currently active card menu.
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* Will first check if the card should have a card menu, and no-ops if not.
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*
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* @param card The card to create the menu for. Pass nullptr to disable the card menu.
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* @return The new card menu, or nullptr if failed.
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*/
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QMenu *PlayerMenu::updateCardMenu(const CardItem *card)
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{
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if (!card) {
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