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[Protocol] Add tournament state event and tournament game commands
Adds the protocol layer for the tournament game mode: - Event_TournamentState (2027) carrying phase, round counters, player standings, pairings, and settings (games_per_match) - Command_ReportMatchResult / Command_AdvanceTournament / Command_TournamentSettingsSelect game command extensions (1037-1039) - is_tournament flag on Command_CreateGame and ServerInfo_Game; is_tournament and parent_game_id on Event_GameStateChanged Took 13 minutes
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@ -180,6 +180,15 @@ message GameCommand {
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/// Server: Server_Player::cmdSetPlaymat
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/// Client: reflected via player properties changed event
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SET_PLAYMAT = 1035;
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/// Report the result of a tournament match sub-game.
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REPORT_MATCH_RESULT = 1037;
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/// Advance the tournament to the next round.
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ADVANCE_TOURNAMENT = 1038;
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/// Select tournament settings.
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TOURNAMENT_SETTINGS_SELECT = 1039;
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}
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extensions 100 to max;
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