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[Protocol] Add tournament state event and tournament game commands
Adds the protocol layer for the tournament game mode: - Event_TournamentState (2027) carrying phase, round counters, player standings, pairings, and settings (games_per_match) - Command_ReportMatchResult / Command_AdvanceTournament / Command_TournamentSettingsSelect game command extensions (1037-1039) - is_tournament flag on Command_CreateGame and ServerInfo_Game; is_tournament and parent_game_id on Event_GameStateChanged Took 13 minutes
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@ -69,6 +69,12 @@ message Command_CreateGame {
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// share decklists with all players when selected
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optional bool share_decklists_on_load = 14;
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// number of games per match in tournament mode (e.g. 3 for best of 3)
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optional uint32 games_per_match = 15 [default = 1];
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// whether this is a tournament game
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optional bool is_tournament = 16;
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}
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message Command_JoinGame {
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