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[DeckLoader] Keep the sideboard marker and block ordering when exporting nested zones
- saveToStream_DeckZone threads the owning board zone name down to the card writer, so cards in a custom zone under the sideboard keep their SB: prefix instead of being re-imported into the maindeck - nested sub-zones are collected during the loop and written after the parent zone's own header and cards, so they no longer read as part of the zone printed before them
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d4b0297acc
commit
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2 changed files with 25 additions and 10 deletions
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@ -375,20 +375,29 @@ void DeckLoader::saveToStream_DeckHeader(QTextStream &out, const DeckList &deckL
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void DeckLoader::saveToStream_DeckZone(QTextStream &out,
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const InnerDecklistNode *zoneNode,
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bool addComments,
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bool addSetNameAndNumber)
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bool addSetNameAndNumber,
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const QString &boardZoneName)
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{
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// Nested sub-zones keep their owning board's identity: the top-level call
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// passes no board, so the zone's own name is used; recursive calls carry the
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// owning board down so the sideboard marker survives sub-zone nesting.
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const QString owningBoardZoneName = boardZoneName.isEmpty() ? zoneNode->getName() : boardZoneName;
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// group cards by card type and count the subtotals
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QMultiMap<QString, DecklistCardNode *> cardsByType;
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QMap<QString, int> cardTotalByType;
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int cardTotal = 0;
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QList<const InnerDecklistNode *> subZones;
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for (int j = 0; j < zoneNode->size(); j++) {
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auto *card = dynamic_cast<DecklistCardNode *>(zoneNode->at(j));
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if (!card) {
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// Cards collected in nested sub-zones are exported by recursion so
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// they don't end up invisible in the plain text output.
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// they don't end up invisible in the plain text output. They are
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// deferred until after this zone's own header and cards so they read
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// as part of this zone's block.
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if (auto *subZone = dynamic_cast<const InnerDecklistNode *>(zoneNode->at(j))) {
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saveToStream_DeckZone(out, subZone, addComments, addSetNameAndNumber);
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subZones.append(subZone);
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}
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continue;
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}
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@ -419,25 +428,30 @@ void DeckLoader::saveToStream_DeckZone(QTextStream &out,
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QList<DecklistCardNode *> cards = cardsByType.values(cardType);
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saveToStream_DeckZoneCards(out, zoneNode, cards, addComments, addSetNameAndNumber);
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saveToStream_DeckZoneCards(out, cards, addComments, addSetNameAndNumber, owningBoardZoneName);
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if (addComments) {
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out << "\n";
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}
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}
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// Nested sub-zones come last, after the parent's own header and cards.
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for (const auto *subZone : subZones) {
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saveToStream_DeckZone(out, subZone, addComments, addSetNameAndNumber, owningBoardZoneName);
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}
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}
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void DeckLoader::saveToStream_DeckZoneCards(QTextStream &out,
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const InnerDecklistNode *zoneNode,
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QList<DecklistCardNode *> cards,
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bool addComments,
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bool addSetNameAndNumber)
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bool addSetNameAndNumber,
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const QString &boardZoneName)
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{
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// QMultiMap sorts values in reverse order
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for (int i = cards.size() - 1; i >= 0; --i) {
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DecklistCardNode *card = cards[i];
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if (zoneNode->getName() == DECK_ZONE_SIDE && addComments) {
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if (boardZoneName == DECK_ZONE_SIDE && addComments) {
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out << "SB: ";
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}
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@ -159,12 +159,13 @@ private:
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static void saveToStream_DeckZone(QTextStream &out,
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const InnerDecklistNode *zoneNode,
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bool addComments = true,
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bool addSetNameAndNumber = true);
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bool addSetNameAndNumber = true,
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const QString &boardZoneName = QString());
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static void saveToStream_DeckZoneCards(QTextStream &out,
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const InnerDecklistNode *zoneNode,
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QList<DecklistCardNode *> cards,
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bool addComments = true,
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bool addSetNameAndNumber = true);
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bool addSetNameAndNumber = true,
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const QString &boardZoneName = QString());
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};
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#endif
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