[Server] Add deck share links and public deck visibility (#7241)

* [Server] Add deck share links and public deck visibility

* Address server review comments for deck share links

* Document transaction teardown in deck share rollback paths

* Address second round of deck share review comments

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-09-20 20:22:16 +02:00 committed by GitHub
parent a5e94d8a4f
commit 073ec29c4d
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29 changed files with 1202 additions and 23 deletions

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@ -13,10 +13,32 @@
#include <server.h>
#include <server_database_interface.h>
#define DATABASE_SCHEMA_VERSION 36
#define DATABASE_SCHEMA_VERSION 37
class Servatrice;
/** @brief Metadata of a single deck inside a temporary deck share bundle. */
struct DeckShareItemRecord
{
int id = -1; ///< Database id, used for downloads.
QString name; ///< Deck name.
QStringList tags; ///< Deck tags.
QString bannerCard; ///< Banner card name (deck image).
QString gameFormat; ///< Game format the deck was built for.
QString colorIdentity; ///< Color identity, e.g. "WUBRG".
QString content; ///< Deck content (native format); empty in list queries.
};
/** @brief Summary of a share bundle owned by a user. */
struct DeckShareSummaryRecord
{
int id = -1; ///< Database id, used for revocation.
QString name; ///< Share name.
qint64 creationTime = 0; ///< Unix timestamp at which the share was created.
qint64 expiresAt = 0; ///< Unix timestamp at which the share expires.
int itemCount = 0; ///< Number of decks in the bundle.
};
class Servatrice_DatabaseInterface : public Server_DatabaseInterface
{
Q_OBJECT
@ -80,6 +102,37 @@ public:
const QList<GameReplay *> &replayList) override;
DeckList *getDeckFromDatabase(int deckId, int userId) override;
/**
* @brief Creates a new temporary deck share bundle.
* @param expiresAt Receives the actual expiry read back from the database.
* @return false on failure.
*/
bool createDeckShare(const QString &token,
const QString &name,
int userId,
const QList<DeckShareItemRecord> &items,
int expiryDays,
qint64 &expiresAt);
/** @brief Lists the share bundles created by a user, newest first. */
bool getDeckSharesForUser(int userId, QList<DeckShareSummaryRecord> &shares);
/**
* @brief Deletes one of a user's own share bundles (cascades to its items).
* @return false if no such bundle belongs to the user.
*/
bool deleteDeckShare(int shareId, int userId);
/**
* @brief Looks up a valid (non-expired) share bundle by token.
* @return false if the token is unknown or expired.
*/
bool getDeckShareList(const QString &token, QString &name, qint64 &expiresAt, QList<DeckShareItemRecord> &items);
/**
* @brief Fetches the content of one item of a valid share bundle.
* @return false if the token is unknown/expired or the item does not belong to the bundle.
*/
bool getDeckShareItem(const QString &token, int itemId, QString &content);
/** @brief Deletes all expired share bundles (cascades to their items). */
void cleanupExpiredDeckShares();
int getNextGameId() override;
int getNextReplayId() override;
int getActiveUserCount(QString connectionType = QString()) override;