[Docs] Cleanup Doxygen files (#7361)
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* Table layout

* table layout

* table layout

* Delete doc/doxygen/extra-pages/developer_documentation/network/game_event_handler.md

* Delete doc/doxygen/extra-pages/developer_documentation/network/player_event_handler.md

* use default value
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tooomm 2026-10-06 07:23:41 +02:00 • committed by GitHub
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5 changed files with 19 additions and 388 deletions

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@ -90,13 +90,13 @@ This keeps the handler independent of concrete UI implementations.
`GameEventHandler` and `PlayerEventHandler` work together but have distinct roles:
| GameEventHandler | PlayerEventHandler |
|------------------|--------------------|
| Global game state | Per-player state |
| Turn / phase flow | Zones and cards |
| Player join/leave | Player actions |
| Spectator events | Player-specific events |
| Chat dispatch | Card and zone updates |
| GameEventHandler | PlayerEventHandler |
| ----------------- | ---------------------- |
| Global game state | Per-player state |
| Turn / phase flow | Zones and cards |
| Player join/leave | Player actions |
| Spectator events | Player-specific events |
| Chat dispatch | Card and zone updates |
When a server event is associated with a specific player, `GameEventHandler`
routes it to the corresponding `PlayerEventHandler`. Events without a player