[DeckList] Add custom deck zones to the deck tree

Introduce user-definable zones nested under a board zone (main, side
or maybeboard) so players can organize cards inside a board without
changing board semantics.

- addCustomZone, renameCustomZone, moveCustomZone and removeCustomZone
  manage zones. Names are unique across the whole deck and the standard
  zone names (main/side/maybeboard/tokens) stay reserved.
- Board zones are created lazily on first use.
- getZoneObjFromName resolves custom names to their nested node so
  addCard and XML loading route cards into them. Unknown names keep
  creating legacy top-level zones.
- deleteNode keeps empty custom zones alive and only prunes empty
  board zones.
- New deck_list_zones test suite locks hash parity with flat decks,
  sideboard size accounting, maybeboard exclusion from plain export
  and native-format round-trips.

Took 17 minutes


Took 11 minutes
This commit is contained in:
Lukas Brübach 2026-08-23 22:23:06 +02:00
parent dba7cc73a4
commit 09260ee7d9
6 changed files with 551 additions and 2 deletions

View file

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add_executable(deck_list_zones_test deck_list_zones_test.cpp)
if(NOT GTEST_FOUND)
add_dependencies(deck_list_zones_test gtest)
endif()
target_link_libraries(
deck_list_zones_test libcockatrice_deck_list Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES}
)
add_test(NAME deck_list_zones_test COMMAND deck_list_zones_test)