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[Refactor] Move the remaining zone commands out of game_graphics/zones/ (#7418)
* [Refactor] Move the remaining zone commands out of game_graphics/zones/ * [Game] Move zone dump request onto ZoneViewZoneLogic per review --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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7 changed files with 89 additions and 41 deletions
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@ -3,6 +3,8 @@
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#include "../../client/settings/cache_settings.h"
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#include "../../game_graphics/board/card_item.h"
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#include "../board/card_list.h"
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#include "../player/player_actions.h"
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#include "../player/player_logic.h"
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#include <QtGlobal>
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#include <libcockatrice/settings/interface_settings.h>
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@ -177,4 +179,14 @@ void ZoneViewZoneLogic::setWriteableRevealZone(bool _writeableRevealZone)
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emit removeFromViews();
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}
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writeableRevealZone = _writeableRevealZone;
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}
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}
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PendingCommand *ZoneViewZoneLogic::requestZoneDump()
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{
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PlayerActions *actions = getPlayer()->getPlayerActions();
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PendingCommand *pend = actions->prepareZoneDump(this, numberCards);
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if (pend != nullptr) {
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actions->sendGameCommand(pend);
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}
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return pend;
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}
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