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[Game] Refactor: move proliferate action code to PlayerActions (#6926)
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5 changed files with 39 additions and 38 deletions
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@ -197,7 +197,6 @@ public:
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CounterState *addCounter(int id, const QString &name, const QColor &color, int radius, int value);
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void delCounter(int counterId);
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void clearCounters();
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void incrementAllCardCounters();
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QMap<int, CounterState *> getCounters() const
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{
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