remove unused setting

This commit is contained in:
RickyRister 2026-02-04 02:47:03 -08:00
parent 3b14c23a96
commit 0a00a86296
2 changed files with 0 additions and 13 deletions

View file

@ -277,7 +277,6 @@ SettingsCache::SettingsCache()
doNotDeleteArrowsInSubPhases = settings->value("interface/doNotDeleteArrowsInSubPhases", true).toBool();
startingHandSize = settings->value("interface/startinghandsize", 7).toInt();
annotateTokens = settings->value("interface/annotatetokens", false).toBool();
tabGameSplitterSizes = settings->value("interface/tabgame_splittersizes").toByteArray();
knownMissingFeatures = settings->value("interface/knownmissingfeatures", "").toString();
useTearOffMenus = settings->value("interface/usetearoffmenus", true).toBool();
cardViewInitialRowsMax = settings->value("interface/cardViewInitialRowsMax", 14).toInt();
@ -710,12 +709,6 @@ void SettingsCache::setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens)
settings->setValue("interface/annotatetokens", annotateTokens);
}
void SettingsCache::setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes)
{
tabGameSplitterSizes = _tabGameSplitterSizes;
settings->setValue("interface/tabgame_splittersizes", tabGameSplitterSizes);
}
void SettingsCache::setShowShortcuts(QT_STATE_CHANGED_T _showShortcuts)
{
showShortcuts = static_cast<bool>(_showShortcuts);

View file

@ -235,7 +235,6 @@ private:
bool doNotDeleteArrowsInSubPhases;
int startingHandSize;
bool annotateTokens;
QByteArray tabGameSplitterSizes;
bool showShortcuts;
bool showGameSelectorFilterToolbar;
bool displayCardNames;
@ -540,10 +539,6 @@ public:
{
return annotateTokens;
}
[[nodiscard]] QByteArray getTabGameSplitterSizes() const
{
return tabGameSplitterSizes;
}
[[nodiscard]] bool getShowShortcuts() const
{
return showShortcuts;
@ -1016,7 +1011,6 @@ public slots:
void setDoNotDeleteArrowsInSubPhases(QT_STATE_CHANGED_T _doNotDeleteArrowsInSubPhases);
void setStartingHandSize(int _startingHandSize);
void setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens);
void setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes);
void setShowShortcuts(QT_STATE_CHANGED_T _showShortcuts);
void setShowGameSelectorFilterToolbar(QT_STATE_CHANGED_T _showGameSelectorFilterToolbar);
void setDisplayCardNames(QT_STATE_CHANGED_T _displayCardNames);