removed some useless game events in favor of event context classes; added some preliminary icons

This commit is contained in:
Max-Wilhelm Bruker 2010-03-03 18:20:46 +01:00
parent 388e9255c7
commit 0c508f63ec
23 changed files with 399 additions and 226 deletions

View file

@ -72,7 +72,7 @@ public:
void setActivePhase(int _activePhase);
QList<ServerInfo_Player *> getGameState(Server_Player *playerWhosAsking) const;
void sendGameEvent(GameEvent *event, Server_Player *exclude = 0);
void sendGameEvent(GameEvent *event, GameEventContext *context = 0, Server_Player *exclude = 0);
void sendGameEventContainer(GameEventContainer *cont, Server_Player *exclude = 0);
void sendGameEventToPlayer(Server_Player *player, GameEvent *event);
};