Lots of todos but it compiles.

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[Game][Player] Pull out graphics_items out of player_logic

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This commit is contained in:
Lukas Brübach 2026-05-21 23:26:31 +02:00
parent 0f3e6fbe26
commit 0cfffdf9df
62 changed files with 789 additions and 699 deletions

View file

@ -24,7 +24,7 @@ public:
QObject *parent = nullptr);
protected:
void addCardImpl(CardItem *card, int x, int y) override;
void addCardImpl(CardState *card, int x, int y) override;
/**
* @brief Removes a card from view.
@ -34,7 +34,7 @@ protected:
* @param toNewZone Whether the destination of the card is not the same as the starting zone. Defaults to true
* @return CardItem that has been removed
*/
CardItem *takeCard(int position, int cardId, bool toNewZone = true) override;
CardState *takeCard(int position, int cardId, bool toNewZone = true) override;
};
#endif // COCKATRICE_TABLE_ZONE_LOGIC_H