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Lots of todos but it compiles.
Took 3 hours 38 minutes Took 11 seconds Took 9 minutes Took 2 minutes Took 22 minutes Took 43 minutes Took 4 minutes Took 31 minutes Took 7 seconds Took 1 minute [Game][Player] Pull out graphics_items out of player_logic Took 3 minutes Took 24 seconds Took 5 minutes Took 19 minutes Took 7 minutes Took 32 seconds Took 3 minutes Took 14 minutes Took 5 seconds Took 28 minutes Took 5 minutes Took 28 minutes Took 7 seconds Took 12 minutes Took 20 minutes Took 2 minutes
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62 changed files with 789 additions and 699 deletions
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@ -126,12 +126,19 @@ void PlayerGraphicsItem::initializeZones()
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connect(handCounter, &HandCounter::showContextMenu, handZoneGraphicsItem, &HandZone::showContextMenu);
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zoneGraphicsItems.insert(player->getDeckZone()->getName(), deckZoneGraphicsItem);
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connect(deckZoneGraphicsItem, &CardZone::cardItemAdded, this, &PlayerGraphicsItem::cardItemAdded);
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zoneGraphicsItems.insert(player->getGraveZone()->getName(), graveyardZoneGraphicsItem);
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connect(graveyardZoneGraphicsItem, &CardZone::cardItemAdded, this, &PlayerGraphicsItem::cardItemAdded);
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zoneGraphicsItems.insert(player->getRfgZone()->getName(), rfgZoneGraphicsItem);
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connect(rfgZoneGraphicsItem, &CardZone::cardItemAdded, this, &PlayerGraphicsItem::cardItemAdded);
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zoneGraphicsItems.insert(player->getSideboardZone()->getName(), sideboardGraphicsItem);
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connect(sideboardGraphicsItem, &CardZone::cardItemAdded, this, &PlayerGraphicsItem::cardItemAdded);
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zoneGraphicsItems.insert(player->getTableZone()->getName(), tableZoneGraphicsItem);
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connect(tableZoneGraphicsItem, &CardZone::cardItemAdded, this, &PlayerGraphicsItem::cardItemAdded);
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zoneGraphicsItems.insert(player->getStackZone()->getName(), stackZoneGraphicsItem);
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connect(stackZoneGraphicsItem, &CardZone::cardItemAdded, this, &PlayerGraphicsItem::cardItemAdded);
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zoneGraphicsItems.insert(player->getHandZone()->getName(), handZoneGraphicsItem);
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connect(handZoneGraphicsItem, &CardZone::cardItemAdded, this, &PlayerGraphicsItem::cardItemAdded);
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}
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void PlayerGraphicsItem::onCustomZoneAdded(QString customZoneName)
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