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implement gameboard v1
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177 changed files with 16995 additions and 139 deletions
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@ -34,10 +34,43 @@ export function createMockWebClient() {
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leaveRoom: vi.fn(),
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roomSay: vi.fn(),
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createGame: vi.fn(),
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joinGame: vi.fn(),
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},
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game: {
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joinGame: vi.fn(),
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leaveGame: vi.fn(),
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kickFromGame: vi.fn(),
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gameSay: vi.fn(),
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readyStart: vi.fn(),
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concede: vi.fn(),
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unconcede: vi.fn(),
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judge: vi.fn(),
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nextTurn: vi.fn(),
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setActivePhase: vi.fn(),
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reverseTurn: vi.fn(),
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moveCard: vi.fn(),
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flipCard: vi.fn(),
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attachCard: vi.fn(),
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createToken: vi.fn(),
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setCardAttr: vi.fn(),
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setCardCounter: vi.fn(),
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incCardCounter: vi.fn(),
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drawCards: vi.fn(),
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undoDraw: vi.fn(),
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createArrow: vi.fn(),
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deleteArrow: vi.fn(),
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createCounter: vi.fn(),
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setCounter: vi.fn(),
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incCounter: vi.fn(),
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delCounter: vi.fn(),
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shuffle: vi.fn(),
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dumpZone: vi.fn(),
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revealCards: vi.fn(),
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changeZoneProperties: vi.fn(),
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deckSelect: vi.fn(),
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setSideboardPlan: vi.fn(),
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setSideboardLock: vi.fn(),
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mulligan: vi.fn(),
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rollDie: vi.fn(),
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},
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admin: {
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adjustMod: vi.fn(),
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