fixed issue #49: when editing a remote deck, be able to directly save it there

This commit is contained in:
Max-Wilhelm Bruker 2012-05-09 21:52:09 +02:00
parent f00eaa83d4
commit 0eee6d7ab9
23 changed files with 324 additions and 181 deletions

View file

@ -48,7 +48,7 @@ class CardZone;
class AbstractCardItem;
class CardItem;
class TabGame;
class DeckList;
class DeckLoader;
class QVBoxLayout;
class QHBoxLayout;
class GameReplay;
@ -92,7 +92,7 @@ public:
void setButtonsVisible(bool _visible);
void setReadyStart(bool ready);
void setSideboardLocked(bool locked);
void setDeck(DeckList *deck);
void setDeck(const DeckLoader &deck);
};
class TabGame : public Tab {
@ -171,7 +171,7 @@ signals:
void containerProcessingStarted(const GameEventContext &context);
void containerProcessingDone();
void openMessageDialog(const QString &userName, bool focus);
void openDeckEditor(DeckList *deck);
void openDeckEditor(const DeckLoader &deck);
private slots:
void replayNextEvent();
void replayFinished();