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fixed issue #49: when editing a remote deck, be able to directly save it there
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f00eaa83d4
commit
0eee6d7ab9
23 changed files with 324 additions and 181 deletions
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@ -48,7 +48,7 @@ class CardZone;
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class AbstractCardItem;
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class CardItem;
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class TabGame;
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class DeckList;
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class DeckLoader;
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class QVBoxLayout;
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class QHBoxLayout;
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class GameReplay;
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@ -92,7 +92,7 @@ public:
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void setButtonsVisible(bool _visible);
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void setReadyStart(bool ready);
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void setSideboardLocked(bool locked);
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void setDeck(DeckList *deck);
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void setDeck(const DeckLoader &deck);
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};
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class TabGame : public Tab {
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@ -171,7 +171,7 @@ signals:
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void containerProcessingStarted(const GameEventContext &context);
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void containerProcessingDone();
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void openMessageDialog(const QString &userName, bool focus);
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void openDeckEditor(DeckList *deck);
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void openDeckEditor(const DeckLoader &deck);
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private slots:
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void replayNextEvent();
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void replayFinished();
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