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[Game] Implement total toughness tally (#7252)
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commit
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6 changed files with 44 additions and 1 deletions
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@ -12,11 +12,13 @@ TallyMenu::TallyMenu()
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aTallyNone = createTallyAction(TallyType::None);
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aTallySubtypes = createTallyAction(TallyType::Subtypes);
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aTallyTotalPower = createTallyAction(TallyType::TotalPower);
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aTallyTotalToughness = createTallyAction(TallyType::TotalToughness);
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addAction(aTallyNone);
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addSeparator();
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addAction(aTallySubtypes);
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addAction(aTallyTotalPower);
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addAction(aTallyTotalToughness);
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retranslateUi();
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}
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@ -54,4 +56,5 @@ void TallyMenu::retranslateUi()
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aTallyNone->setText(tr("None"));
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aTallySubtypes->setText(tr("Subtypes"));
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aTallyTotalPower->setText(tr("Total Power"));
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aTallyTotalToughness->setText(tr("Total Toughness"));
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}
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@ -24,6 +24,7 @@ private:
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QAction *aTallyNone = nullptr;
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QAction *aTallySubtypes = nullptr;
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QAction *aTallyTotalPower = nullptr;
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QAction *aTallyTotalToughness = nullptr;
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QAction *createTallyAction(TallyType tallyType);
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};
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