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more PB
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parent
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20 changed files with 970 additions and 1178 deletions
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@ -22,22 +22,22 @@
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#include <QList>
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#include <QString>
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#include "protocol_datastructures.h"
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#include "pb/serverinfo_zone.pb.h"
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class Server_Card;
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class Server_Player;
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class Server_Game;
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class BlaContainer;
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class GameEventStorage;
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class Server_CardZone {
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private:
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Server_Player *player;
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QString name;
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bool has_coords;
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ZoneType type;
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ServerInfo_Zone::ZoneType type;
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int cardsBeingLookedAt;
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public:
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Server_CardZone(Server_Player *_player, const QString &_name, bool _has_coords, ZoneType _type);
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Server_CardZone(Server_Player *_player, const QString &_name, bool _has_coords, ServerInfo_Zone::ZoneType _type);
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~Server_CardZone();
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int removeCard(Server_Card *card);
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@ -46,15 +46,15 @@ public:
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int getCardsBeingLookedAt() const { return cardsBeingLookedAt; }
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void setCardsBeingLookedAt(int _cardsBeingLookedAt) { cardsBeingLookedAt = _cardsBeingLookedAt; }
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bool hasCoords() const { return has_coords; }
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ZoneType getType() const { return type; }
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ServerInfo_Zone::ZoneType getType() const { return type; }
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QString getName() const { return name; }
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Server_Player *getPlayer() const { return player; }
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int getFreeGridColumn(int x, int y, const QString &cardName) const;
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bool isColumnEmpty(int x, int y) const;
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bool isColumnStacked(int x, int y) const;
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void fixFreeSpaces(BlaContainer *bla);
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void moveCard(BlaContainer *bla, QMap<int, Server_Card *> &coordMap, Server_Card *card, int x, int y);
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void fixFreeSpaces(GameEventStorage &ges);
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void moveCard(GameEventStorage &ges, QMap<int, Server_Card *> &coordMap, Server_Card *card, int x, int y);
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QList<Server_Card *> cards;
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void insertCard(Server_Card *card, int x, int y);
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void shuffle();
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