From 116f8c4ee122c1c91f210e48161a6dd11264bc86 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Sun, 7 Sep 2025 21:25:58 +0200 Subject: [PATCH] Connect some player signals unrelated to this refactor again. Took 5 minutes --- cockatrice/src/game/player/player.cpp | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/cockatrice/src/game/player/player.cpp b/cockatrice/src/game/player/player.cpp index 8558ee2bd..5e1776c54 100644 --- a/cockatrice/src/game/player/player.cpp +++ b/cockatrice/src/game/player/player.cpp @@ -161,9 +161,8 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T updateBoundingRect(); if (local || judge) { - // TODO - // connect(_parent, &TabGame::playerAdded, this, &Player::addPlayer); - // connect(_parent, &TabGame::playerRemoved, this, &Player::removePlayer); + connect(_parent->getGameState(), &GameState::playerAdded, this, &Player::addPlayer); + connect(_parent->getGameState(), &GameState::playerRemoved, this, &Player::removePlayer); } if (local || judge) { @@ -4042,8 +4041,8 @@ QMenu *Player::createCardMenu(const CardItem *card) QMenu *revealMenu = cardMenu->addMenu(tr("Re&veal to...")); initContextualPlayersMenu(revealMenu); - // TODO - // connect(revealMenu, &QMenu::triggered, this, &Player::actReveal); + + connect(revealMenu, &QMenu::triggered, this, &Player::actReveal); cardMenu->addSeparator(); cardMenu->addAction(aClone);