[Server] Share one in-memory database interface across the server tests

This commit is contained in:
Lukas Brübach 2026-11-10 03:06:08 +01:00
parent 5565f21b39
commit 1173763af4
10 changed files with 200 additions and 170 deletions

View file

@ -5,8 +5,8 @@
#include "libcockatrice/protocol/pb/response.pb.h"
#include "libcockatrice/protocol/pb/server_message.pb.h"
#include "libcockatrice/server/dev/servatrice_in_memory_database_interface.h"
#include "server.h"
#include "server_database_interface.h"
#include "server_protocolhandler.h"
#include <QString>
@ -22,49 +22,21 @@ RNG_Abstract *rng = nullptr; // referenced by the server_remote library
namespace
{
class MockDatabaseInterface : public Server_DatabaseInterface
{
public:
AuthenticationResult checkUserPassword(Server_ProtocolHandler *,
const QString &,
const QString &,
const QString &,
QString &,
int &,
bool) override
{
return PasswordChangeRequired;
}
ServerInfo_User getUserData(const QString &name, bool withId) override
{
ServerInfo_User user;
user.set_name(name.toStdString());
user.set_user_level(ServerInfo_User::IsUser | ServerInfo_User::IsRegistered | ServerInfo_User::IsModerator);
if (withId) {
user.set_id(1);
}
return user;
}
int getNextReplayId() override
{
return 1;
}
int getNextGameId() override
{
return 1;
}
int getActiveUserCount(QString) override
{
return 0;
}
};
class FakeServer : public Server
{
public:
FakeServer()
{
setDatabaseInterface(new MockDatabaseInterface());
auto *db = new Servatrice_InMemoryDatabaseInterface();
db->setAuthenticationResult(PasswordChangeRequired);
ServerInfo_User user;
user.set_name("mod");
user.set_user_level(ServerInfo_User::IsUser | ServerInfo_User::IsRegistered | ServerInfo_User::IsModerator);
user.set_id(1);
db->addUser(user);
setDatabaseInterface(db);
}
};