[QtUtils] Adopt window fade, path, bold font and confirmation helpers (#7622)
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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-10-24 21:43:50 +02:00 • committed by GitHub
parent eac149656b
commit 11e2bb0d2f
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GPG key ID: B5690EEEBB952194
26 changed files with 78 additions and 125 deletions

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@ -606,15 +606,14 @@ void TabGame::actConcede()
return;
}
if (!player->getConceded()) {
if (QMessageBox::question(this, tr("Concede"), tr("Are you sure you want to concede this game?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
if (!QtUtils::confirm(this, tr("Concede"), tr("Are you sure you want to concede this game?"),
QMessageBox::No)) {
return;
}
emit game->getPlayerManager()->activeLocalPlayerConceded();
} else {
if (QMessageBox::question(this, tr("Unconcede"),
tr("You have already conceded. Do you want to return to this game?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
if (!QtUtils::confirm(this, tr("Unconcede"),
tr("You have already conceded. Do you want to return to this game?"), QMessageBox::No)) {
return;
}
emit game->getPlayerManager()->activeLocalPlayerUnconceded();
@ -631,8 +630,8 @@ bool TabGame::leaveGame()
if (!game->getGameState()->isGameClosed()) {
if (!game->getPlayerManager()->isSpectator()) {
tabSupervisor->setCurrentWidget(this);
if (QMessageBox::question(this, tr("Leave game"), tr("Are you sure you want to leave this game?"),
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
if (!QtUtils::confirm(this, tr("Leave game"), tr("Are you sure you want to leave this game?"),
QMessageBox::No)) {
return false;
}
}