game menu

This commit is contained in:
Max-Wilhelm Bruker 2009-11-28 18:35:48 +01:00
parent 77015c9ebf
commit 122f8ea916
15 changed files with 75 additions and 35 deletions

View file

@ -2,8 +2,8 @@
#include "cardzone.h"
#include "carditem.h"
#include "player.h"
#include "client.h"
#include "zoneviewzone.h"
#include "protocol_items.h"
CardZone::CardZone(Player *_p, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent, bool isView)
: AbstractGraphicsItem(parent), player(_p), name(_name), cards(_contentsKnown), view(NULL), menu(NULL), doubleClickAction(0), hasCardAttr(_hasCardAttr), isShufflable(_isShufflable)
@ -128,9 +128,9 @@ CardItem *CardZone::takeCard(int position, int cardId, const QString &cardName,
void CardZone::setCardAttr(int cardId, const QString &aname, const QString &avalue)
{
/* if (hasCardAttr)
player->client->setCardAttr(name, cardId, aname, avalue);
*/}
if (hasCardAttr)
player->sendGameCommand(new Command_SetCardAttr(-1, name, cardId, aname, avalue));
}
void CardZone::moveAllToZone()
{