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[Settings] Split cache_settings monolith into multiple SettingsManager sub-classes (#7050)
* [Settings] Split cache_settings into multiple files Took 9 minutes Took 4 minutes * [Settings] Fwd declare settings classes in cache_settings Took 15 minutes * Fix oracle includes. Took 8 minutes * Address comments, fix windows CI Took 8 minutes * fix copy constructor visibility Took 3 minutes * lint Took 2 minutes * Fix native format tests. Took 5 minutes * Remove test header guard Took 4 seconds * Remove tests invalid in CI environ Took 24 seconds * Adjust to rebase. Took 11 minutes * Change settings file name. Took 8 minutes --------- Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de> Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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166 changed files with 5589 additions and 3066 deletions
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@ -12,6 +12,9 @@
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#include <algorithm>
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#include <libcockatrice/card/database/card_database.h>
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#include <libcockatrice/card/database/card_database_manager.h>
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#include <libcockatrice/settings/cards_display_settings.h>
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#include <libcockatrice/settings/debug_settings.h>
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#include <libcockatrice/settings/personal_settings.h>
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AbstractCardItem::AbstractCardItem(QGraphicsItem *parent, const CardRef &cardRef, PlayerLogic *_owner, int _id)
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: ArrowTarget(_owner, parent), id(_id), cardRef(cardRef), tapped(false), facedown(false), tapAngle(0),
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@ -21,15 +24,17 @@ AbstractCardItem::AbstractCardItem(QGraphicsItem *parent, const CardRef &cardRef
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setFlag(ItemIsSelectable);
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setCacheMode(DeviceCoordinateCache);
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connect(&SettingsCache::instance(), &SettingsCache::displayCardNamesChanged, this, [this] { update(); });
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connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::displayCardNamesChanged, this,
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[this] { update(); });
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refreshCardInfo();
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connect(&SettingsCache::instance(), &SettingsCache::roundCardCornersChanged, this, [this](bool _roundCardCorners) {
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Q_UNUSED(_roundCardCorners);
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connect(&SettingsCache::instance().cardsDisplay(), &CardsDisplaySettings::roundCardCornersChanged, this,
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[this](bool _roundCardCorners) {
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Q_UNUSED(_roundCardCorners);
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prepareGeometryChange();
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update();
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});
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prepareGeometryChange();
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update();
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});
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}
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AbstractCardItem::~AbstractCardItem()
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@ -45,7 +50,8 @@ QRectF AbstractCardItem::boundingRect() const
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QPainterPath AbstractCardItem::shape() const
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{
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QPainterPath shape;
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qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0;
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qreal cardCornerRadius =
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SettingsCache::instance().cardsDisplay().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0;
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shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius);
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return shape;
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}
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@ -101,7 +107,7 @@ QSizeF AbstractCardItem::getTranslatedSize(QPainter *painter) const
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void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle)
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{
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const int MAX_FONT_SIZE = SettingsCache::instance().getMaxFontSize();
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const int MAX_FONT_SIZE = SettingsCache::instance().personal().getMaxFontSize();
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const int fontSize = std::max(9, MAX_FONT_SIZE);
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QRectF totalBoundingRect = painter->combinedTransform().mapRect(boundingRect());
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@ -151,7 +157,7 @@ void AbstractCardItem::paintPicture(QPainter *painter, const QSizeF &translatedS
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painter->drawPath(shape());
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}
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if (translatedPixmap.isNull() || SettingsCache::instance().getDisplayCardNames() || facedown) {
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if (translatedPixmap.isNull() || SettingsCache::instance().cardsDisplay().getDisplayCardNames() || facedown) {
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painter->save();
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transformPainter(painter, translatedSize, angle);
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painter->setPen(Qt::white);
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@ -234,7 +240,7 @@ void AbstractCardItem::setHovered(bool _hovered)
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isHovered = _hovered;
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setZValue(_hovered ? ZValues::HOVERED_CARD : realZValue);
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setScale(_hovered && SettingsCache::instance().getScaleCards() ? 1.1 : 1);
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setScale(_hovered && SettingsCache::instance().cardsDisplay().getScaleCards() ? 1.1 : 1);
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setTransformOriginPoint(_hovered ? CardDimensions::WIDTH_HALF_F : 0, _hovered ? CardDimensions::HEIGHT_HALF_F : 0);
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update();
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}
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@ -287,7 +293,7 @@ void AbstractCardItem::setTapped(bool _tapped, bool canAnimate)
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}
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tapped = _tapped;
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if (SettingsCache::instance().getTapAnimation() && canAnimate) {
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if (SettingsCache::instance().cardsDisplay().getTapAnimation() && canAnimate) {
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static_cast<GameScene *>(scene())->registerAnimationItem(this);
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} else {
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tapAngle = tapped ? 90 : 0;
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