[Settings] Split cache_settings monolith into multiple SettingsManager sub-classes (#7050)

* [Settings] Split cache_settings into multiple files

Took 9 minutes

Took 4 minutes

* [Settings] Fwd declare settings classes in cache_settings

Took 15 minutes

* Fix oracle includes.

Took 8 minutes

* Address comments, fix windows CI

Took 8 minutes

* fix copy constructor visibility

Took 3 minutes

* lint

Took 2 minutes

* Fix native format tests.

Took 5 minutes

* Remove test header guard

Took 4 seconds

* Remove tests invalid in CI environ

Took 24 seconds

* Adjust to rebase.

Took 11 minutes

* Change settings file name.

Took 8 minutes

---------

Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-07-27 11:25:39 +02:00 committed by GitHub
parent cf0b453e75
commit 12f0f59453
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
166 changed files with 5589 additions and 3066 deletions

View file

@ -1,6 +1,7 @@
#include "game_view.h"
#include "../client/settings/cache_settings.h"
#include "../client/settings/shortcuts_settings.h"
#include "game_scene.h"
#include <QAction>
@ -9,6 +10,7 @@
#include <QLayout>
#include <QResizeEvent>
#include <QRubberBand>
#include <libcockatrice/settings/interface_settings.h>
#include <libcockatrice/utility/qt_utils.h>
// QRubberBand calls raise() in showEvent() and changeEvent() to stay on top of siblings.
@ -45,11 +47,12 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
connect(scene, &GameScene::sigResizeRubberBand, this, &GameView::resizeRubberBand);
connect(scene, &GameScene::sigStopRubberBand, this, &GameView::stopRubberBand);
connect(scene, &QGraphicsScene::selectionChanged, this, [this]() { updateTotalSelectionCount(); });
connect(&SettingsCache::instance(), &SettingsCache::tallyTypeChanged, this,
connect(&SettingsCache::instance().interface(), &InterfaceSettings::tallyTypeChanged, this,
[this] { updateTotalSelectionCount(); });
setFocusDisabled(SettingsCache::instance().getKeepGameChatFocus());
connect(&SettingsCache::instance(), &SettingsCache::keepGameChatFocusChanged, this, &GameView::setFocusDisabled);
setFocusDisabled(SettingsCache::instance().interface().getKeepGameChatFocus());
connect(&SettingsCache::instance().interface(), &InterfaceSettings::keepGameChatFocusChanged, this,
&GameView::setFocusDisabled);
aCloseMostRecentZoneView = new QAction(this);
@ -127,7 +130,7 @@ void GameView::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
QRect rect = QRect(mapFromScene(selectionOrigin), cursor).normalized();
rubberBand->setGeometry(rect);
if (!SettingsCache::instance().getShowDragSelectionCount()) {
if (!SettingsCache::instance().interface().getShowDragSelectionCount()) {
dragCountLabel->hide();
return;
}
@ -236,7 +239,7 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
int count = scene()->selectedItems().count();
if (!SettingsCache::instance().getShowTotalSelectionCount() || count <= 1) {
if (!SettingsCache::instance().interface().getShowTotalSelectionCount() || count <= 1) {
totalCountLabel->hide();
} else {
totalCountLabel->setText(QString::number(count));
@ -248,7 +251,7 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
totalCountLabel->show();
}
TallyType tallyType = Tally::intToType(SettingsCache::instance().getTallyType());
TallyType tallyType = Tally::intToType(SettingsCache::instance().interface().getTallyType());
GameScene *gameScene = static_cast<GameScene *>(scene());
QList<TallyRow> entries = Tally::compute(gameScene->selectedCards(), tallyType);