[Settings] Split cache_settings monolith into multiple SettingsManager sub-classes (#7050)

* [Settings] Split cache_settings into multiple files

Took 9 minutes

Took 4 minutes

* [Settings] Fwd declare settings classes in cache_settings

Took 15 minutes

* Fix oracle includes.

Took 8 minutes

* Address comments, fix windows CI

Took 8 minutes

* fix copy constructor visibility

Took 3 minutes

* lint

Took 2 minutes

* Fix native format tests.

Took 5 minutes

* Remove test header guard

Took 4 seconds

* Remove tests invalid in CI environ

Took 24 seconds

* Adjust to rebase.

Took 11 minutes

* Change settings file name.

Took 8 minutes

---------

Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-07-27 11:25:39 +02:00 committed by GitHub
parent cf0b453e75
commit 12f0f59453
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GPG key ID: B5690EEEBB952194
166 changed files with 5589 additions and 3066 deletions

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@ -9,6 +9,7 @@
#include <QPainter>
#include <libcockatrice/protocol/pb/command_move_card.pb.h>
#include <libcockatrice/settings/interface_settings.h>
HandZone::HandZone(HandZoneLogic *_logic, int _zoneHeight, QGraphicsItem *parent)
: SelectZone(_logic, parent), zoneHeight(_zoneHeight)
@ -33,7 +34,7 @@ void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
QPoint point = dropPoint + scenePos().toPoint();
int x = -1;
if (SettingsCache::instance().getHorizontalHand()) {
if (SettingsCache::instance().interface().getHorizontalHand()) {
for (x = 0; x < getLogic()->getCards().size(); x++) {
if (point.x() < static_cast<CardItem *>(getLogic()->getCards().at(x))->scenePos().x()) {
break;
@ -60,7 +61,7 @@ void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
QRectF HandZone::boundingRect() const
{
if (SettingsCache::instance().getHorizontalHand()) {
if (SettingsCache::instance().interface().getHorizontalHand()) {
return QRectF(0, 0, width, CardDimensions::HEIGHT_F + 10);
} else {
return QRectF(0, 0, CardDimensions::WIDTH_F * 1.5, zoneHeight);
@ -77,8 +78,8 @@ void HandZone::reorganizeCards()
{
if (!getLogic()->getCards().isEmpty()) {
const int cardCount = getLogic()->getCards().size();
if (SettingsCache::instance().getHorizontalHand()) {
bool leftJustified = SettingsCache::instance().getLeftJustified();
if (SettingsCache::instance().interface().getHorizontalHand()) {
bool leftJustified = SettingsCache::instance().interface().getLeftJustified();
qreal cardWidth = getLogic()->getCards().at(0)->boundingRect().width();
const int xPadding = leftJustified ? cardWidth * 1.4 : 5;
qreal totalWidth =
@ -126,7 +127,7 @@ void HandZone::sortHand(const QList<CardList::SortOption> &options)
void HandZone::setWidth(qreal _width)
{
if (SettingsCache::instance().getHorizontalHand()) {
if (SettingsCache::instance().interface().getHorizontalHand()) {
prepareGeometryChange();
width = _width;
reorganizeCards();