[Settings] Split cache_settings monolith into multiple SettingsManager sub-classes (#7050)

* [Settings] Split cache_settings into multiple files

Took 9 minutes

Took 4 minutes

* [Settings] Fwd declare settings classes in cache_settings

Took 15 minutes

* Fix oracle includes.

Took 8 minutes

* Address comments, fix windows CI

Took 8 minutes

* fix copy constructor visibility

Took 3 minutes

* lint

Took 2 minutes

* Fix native format tests.

Took 5 minutes

* Remove test header guard

Took 4 seconds

* Remove tests invalid in CI environ

Took 24 seconds

* Adjust to rebase.

Took 11 minutes

* Change settings file name.

Took 8 minutes

---------

Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-07-27 11:25:39 +02:00 committed by GitHub
parent cf0b453e75
commit 12f0f59453
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
166 changed files with 5589 additions and 3066 deletions

View file

@ -17,6 +17,7 @@
#include <QSpinBox>
#include <libcockatrice/protocol/pb/serverinfo_game.pb.h>
#include <libcockatrice/protocol/pending_command.h>
#include <libcockatrice/settings/game_settings.h>
#include <libcockatrice/utility/string_limits.h>
void DlgCreateGame::sharedCtor()
@ -49,7 +50,7 @@ void DlgCreateGame::sharedCtor()
auto *gameTypeRadioButton = new QRadioButton(gameTypeIterator.value(), this);
gameTypeLayout->addWidget(gameTypeRadioButton);
gameTypeCheckBoxes.insert(gameTypeIterator.key(), gameTypeRadioButton);
bool isChecked = SettingsCache::instance().getGameTypes().contains(gameTypeIterator.value() + ", ");
bool isChecked = SettingsCache::instance().game().getGameTypes().contains(gameTypeIterator.value() + ", ");
gameTypeCheckBoxes[gameTypeIterator.key()]->setChecked(isChecked);
}
auto *gameTypeGroupBox = new QGroupBox(tr("Game type"));
@ -154,23 +155,23 @@ DlgCreateGame::DlgCreateGame(TabRoom *_room, const QMap<int, QString> &_gameType
{
sharedCtor();
rememberGameSettings->setChecked(SettingsCache::instance().getRememberGameSettings());
descriptionEdit->setText(SettingsCache::instance().getGameDescription());
maxPlayersEdit->setValue(SettingsCache::instance().getMaxPlayers());
rememberGameSettings->setChecked(SettingsCache::instance().game().getRememberGameSettings());
descriptionEdit->setText(SettingsCache::instance().game().getGameDescription());
maxPlayersEdit->setValue(SettingsCache::instance().game().getMaxPlayers());
if (room && room->getUserInfo()->user_level() & ServerInfo_User::IsRegistered) {
onlyBuddiesCheckBox->setChecked(SettingsCache::instance().getOnlyBuddies());
onlyRegisteredCheckBox->setChecked(SettingsCache::instance().getOnlyRegistered());
onlyBuddiesCheckBox->setChecked(SettingsCache::instance().game().getOnlyBuddies());
onlyRegisteredCheckBox->setChecked(SettingsCache::instance().game().getOnlyRegistered());
} else {
onlyBuddiesCheckBox->setEnabled(false);
onlyRegisteredCheckBox->setEnabled(false);
}
spectatorsAllowedCheckBox->setChecked(SettingsCache::instance().getSpectatorsAllowed());
spectatorsNeedPasswordCheckBox->setChecked(SettingsCache::instance().getSpectatorsNeedPassword());
spectatorsCanTalkCheckBox->setChecked(SettingsCache::instance().getSpectatorsCanTalk());
spectatorsSeeEverythingCheckBox->setChecked(SettingsCache::instance().getSpectatorsCanSeeEverything());
createGameAsSpectatorCheckBox->setChecked(SettingsCache::instance().getCreateGameAsSpectator());
startingLifeTotalEdit->setValue(SettingsCache::instance().getDefaultStartingLifeTotal());
shareDecklistsOnLoadCheckBox->setChecked(SettingsCache::instance().getShareDecklistsOnLoad());
spectatorsAllowedCheckBox->setChecked(SettingsCache::instance().game().getSpectatorsAllowed());
spectatorsNeedPasswordCheckBox->setChecked(SettingsCache::instance().game().getSpectatorsNeedPassword());
spectatorsCanTalkCheckBox->setChecked(SettingsCache::instance().game().getSpectatorsCanTalk());
spectatorsSeeEverythingCheckBox->setChecked(SettingsCache::instance().game().getSpectatorsCanSeeEverything());
createGameAsSpectatorCheckBox->setChecked(SettingsCache::instance().game().getCreateGameAsSpectator());
startingLifeTotalEdit->setValue(SettingsCache::instance().game().getDefaultStartingLifeTotal());
shareDecklistsOnLoadCheckBox->setChecked(SettingsCache::instance().game().getShareDecklistsOnLoad());
if (!rememberGameSettings->isChecked()) {
actReset();
@ -291,20 +292,20 @@ void DlgCreateGame::actOK()
}
}
SettingsCache::instance().setRememberGameSettings(rememberGameSettings->isChecked());
SettingsCache::instance().game().setRememberGameSettings(rememberGameSettings->isChecked());
if (rememberGameSettings->isChecked()) {
SettingsCache::instance().setGameDescription(descriptionEdit->text());
SettingsCache::instance().setMaxPlayers(maxPlayersEdit->value());
SettingsCache::instance().setOnlyBuddies(onlyBuddiesCheckBox->isChecked());
SettingsCache::instance().setOnlyRegistered(onlyRegisteredCheckBox->isChecked());
SettingsCache::instance().setSpectatorsAllowed(spectatorsAllowedCheckBox->isChecked());
SettingsCache::instance().setSpectatorsNeedPassword(spectatorsNeedPasswordCheckBox->isChecked());
SettingsCache::instance().setSpectatorsCanTalk(spectatorsCanTalkCheckBox->isChecked());
SettingsCache::instance().setSpectatorsCanSeeEverything(spectatorsSeeEverythingCheckBox->isChecked());
SettingsCache::instance().setCreateGameAsSpectator(createGameAsSpectatorCheckBox->isChecked());
SettingsCache::instance().setDefaultStartingLifeTotal(startingLifeTotalEdit->value());
SettingsCache::instance().setShareDecklistsOnLoad(shareDecklistsOnLoadCheckBox->isChecked());
SettingsCache::instance().setGameTypes(_gameTypes);
SettingsCache::instance().game().setGameDescription(descriptionEdit->text());
SettingsCache::instance().game().setMaxPlayers(maxPlayersEdit->value());
SettingsCache::instance().game().setOnlyBuddies(onlyBuddiesCheckBox->isChecked());
SettingsCache::instance().game().setOnlyRegistered(onlyRegisteredCheckBox->isChecked());
SettingsCache::instance().game().setSpectatorsAllowed(spectatorsAllowedCheckBox->isChecked());
SettingsCache::instance().game().setSpectatorsNeedPassword(spectatorsNeedPasswordCheckBox->isChecked());
SettingsCache::instance().game().setSpectatorsCanTalk(spectatorsCanTalkCheckBox->isChecked());
SettingsCache::instance().game().setSpectatorsCanSeeEverything(spectatorsSeeEverythingCheckBox->isChecked());
SettingsCache::instance().game().setCreateGameAsSpectator(createGameAsSpectatorCheckBox->isChecked());
SettingsCache::instance().game().setDefaultStartingLifeTotal(startingLifeTotalEdit->value());
SettingsCache::instance().game().setShareDecklistsOnLoad(shareDecklistsOnLoadCheckBox->isChecked());
SettingsCache::instance().game().setGameTypes(_gameTypes);
}
PendingCommand *pend = room->prepareRoomCommand(cmd);
connect(pend, &PendingCommand::finished, this, &DlgCreateGame::checkResponse);