[Settings] Split cache_settings monolith into multiple SettingsManager sub-classes (#7050)

* [Settings] Split cache_settings into multiple files

Took 9 minutes

Took 4 minutes

* [Settings] Fwd declare settings classes in cache_settings

Took 15 minutes

* Fix oracle includes.

Took 8 minutes

* Address comments, fix windows CI

Took 8 minutes

* fix copy constructor visibility

Took 3 minutes

* lint

Took 2 minutes

* Fix native format tests.

Took 5 minutes

* Remove test header guard

Took 4 seconds

* Remove tests invalid in CI environ

Took 24 seconds

* Adjust to rebase.

Took 11 minutes

* Change settings file name.

Took 8 minutes

---------

Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de>
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-07-27 11:25:39 +02:00 committed by GitHub
parent cf0b453e75
commit 12f0f59453
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
166 changed files with 5589 additions and 3066 deletions

View file

@ -0,0 +1,91 @@
#ifndef INTERFACE_SETTINGS_H
#define INTERFACE_SETTINGS_H
#include "settings_manager.h"
#include <libcockatrice/interfaces/interface_interface_settings_provider.h>
class InterfaceSettings : public SettingsManager, public IInterfaceSettingsProvider
{
Q_OBJECT
friend class SettingsCache;
public:
[[nodiscard]] bool getUseTearOffMenus() const override;
[[nodiscard]] int getCardViewInitialRowsMax() const override;
[[nodiscard]] int getCardViewExpandedRowsMax() const override;
[[nodiscard]] bool getCloseEmptyCardView() const override;
[[nodiscard]] bool getFocusCardViewSearchBar() const override;
[[nodiscard]] bool getKeepGameChatFocus() const override;
[[nodiscard]] bool getNotificationsEnabled() const override;
[[nodiscard]] bool getSpectatorNotificationsEnabled() const override;
[[nodiscard]] bool getBuddyConnectNotificationsEnabled() const override;
[[nodiscard]] bool getDoubleClickToPlay() const override;
[[nodiscard]] bool getClickPlaysAllSelected() const override;
[[nodiscard]] bool getPlayToStack() const override;
[[nodiscard]] bool getDoNotDeleteArrowsInSubPhases() const override;
[[nodiscard]] int getStartingHandSize() const override;
[[nodiscard]] bool getAnnotateTokens() const override;
[[nodiscard]] bool getShowDragSelectionCount() const override;
[[nodiscard]] bool getShowTotalSelectionCount() const override;
[[nodiscard]] int getTallyType() const override;
[[nodiscard]] bool getHorizontalHand() const override;
[[nodiscard]] bool getInvertVerticalCoordinate() const override;
[[nodiscard]] int getMinPlayersForMultiColumnLayout() const override;
[[nodiscard]] bool getOpenDeckInNewTab() const override;
[[nodiscard]] int getRewindBufferingMs() const override;
[[nodiscard]] qreal getFastForwardSpeed() const override;
[[nodiscard]] bool getStyleUserList() const override;
[[nodiscard]] bool getLeftJustified() const override;
[[nodiscard]] int getZoneViewGroupByIndex() const override;
[[nodiscard]] int getZoneViewSortByIndex() const override;
[[nodiscard]] bool getZoneViewPileView() const override;
[[nodiscard]] QString getKnownMissingFeatures() override;
void setUseTearOffMenus(bool _useTearOffMenus);
void setCardViewInitialRowsMax(int _cardViewInitialRowsMax);
void setCardViewExpandedRowsMax(int value);
void setCloseEmptyCardView(bool value);
void setFocusCardViewSearchBar(bool value);
void setKeepGameChatFocus(bool value);
void setNotificationsEnabled(bool _notificationsEnabled);
void setSpectatorNotificationsEnabled(bool _spectatorNotificationsEnabled);
void setBuddyConnectNotificationsEnabled(bool _buddyConnectNotificationsEnabled);
void setDoubleClickToPlay(bool _doubleClickToPlay);
void setClickPlaysAllSelected(bool _clickPlaysAllSelected);
void setPlayToStack(bool _playToStack);
void setDoNotDeleteArrowsInSubPhases(bool _doNotDeleteArrowsInSubPhases);
void setStartingHandSize(int _startingHandSize);
void setAnnotateTokens(bool _annotateTokens);
void setShowDragSelectionCount(bool _showDragSelectionCount);
void setShowTotalSelectionCount(bool _showTotalSelectionCount);
void setTallyType(int value);
void setHorizontalHand(bool _horizontalHand);
void setInvertVerticalCoordinate(bool _invertVerticalCoordinate);
void setMinPlayersForMultiColumnLayout(int _minPlayersForMultiColumnLayout);
void setOpenDeckInNewTab(bool _openDeckInNewTab);
void setRewindBufferingMs(int _rewindBufferingMs);
void setFastForwardSpeed(qreal _value);
void setStyleUserList(bool _styleUserList);
void setLeftJustified(bool _leftJustified);
void setZoneViewGroupByIndex(int _zoneViewGroupByIndex);
void setZoneViewSortByIndex(int _zoneViewSortByIndex);
void setZoneViewPileView(bool _zoneViewPileView);
void setKnownMissingFeatures(const QString &_knownMissingFeatures);
signals:
void useTearOffMenusChanged(bool state);
void keepGameChatFocusChanged(bool value);
void horizontalHandChanged();
void invertVerticalCoordinateChanged();
void minPlayersForMultiColumnLayoutChanged();
void styleUserListChanged();
void handJustificationChanged();
void tallyTypeChanged(int type);
private:
explicit InterfaceSettings(const QString &settingPath, QObject *parent = nullptr);
InterfaceSettings(const InterfaceSettings & /*other*/);
};
#endif // INTERFACE_SETTINGS_H