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[Settings] Split cache_settings monolith into multiple SettingsManager sub-classes (#7050)
* [Settings] Split cache_settings into multiple files Took 9 minutes Took 4 minutes * [Settings] Fwd declare settings classes in cache_settings Took 15 minutes * Fix oracle includes. Took 8 minutes * Address comments, fix windows CI Took 8 minutes * fix copy constructor visibility Took 3 minutes * lint Took 2 minutes * Fix native format tests. Took 5 minutes * Remove test header guard Took 4 seconds * Remove tests invalid in CI environ Took 24 seconds * Adjust to rebase. Took 11 minutes * Change settings file name. Took 8 minutes --------- Co-authored-by: Lukas Brübach <lukas.bruebach@bdosecurity.de> Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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166 changed files with 5589 additions and 3066 deletions
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#ifndef SOUND_SETTINGS_H
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#define SOUND_SETTINGS_H
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#include "settings_manager.h"
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#include <libcockatrice/interfaces/interface_sound_settings_provider.h>
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class SoundSettings : public SettingsManager, public ISoundSettingsProvider
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{
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Q_OBJECT
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friend class SettingsCache;
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public:
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[[nodiscard]] bool getSoundEnabled() const override;
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[[nodiscard]] QString getSoundThemeName() const override;
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[[nodiscard]] int getMasterVolume() const override;
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void setSoundEnabled(bool _soundEnabled);
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void setSoundThemeName(const QString &_soundThemeName);
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void setMasterVolume(int _masterVolume);
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signals:
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void soundEnabledChanged();
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void soundThemeChanged();
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void masterVolumeChanged(int value);
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public:
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explicit SoundSettings(const QString &settingPath, QObject *parent = nullptr);
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private:
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SoundSettings(const SoundSettings & /*other*/);
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};
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#endif // SOUND_SETTINGS_H
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