Remove isView flag from CardZone (#5728)

* Remove `isView` flag from CardZone

This flag is used for two purposes:

 1. It is used as a check for casting to a zone to a `ZoneViewZone`;

 2. Non-view zones are added to the player's zones on construction

This patch removes the `isView` flag and instead:

 1. We directly cast zones to `ZoneViewZone` using a dynamic (qobject)
    cast and use the result of the cast instead of the `isView` flag to
    detect if we are a view zone or not;

 2. The player records its own zones when they are created, simplifying
    control flow.

* Review
This commit is contained in:
Basile Clement 2025-04-27 01:55:54 +02:00 committed by GitHub
parent 6fd1e9a4c4
commit 1409dcc2e8
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 30 additions and 47 deletions

View file

@ -336,8 +336,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() <
2 * QApplication::startDragDistance())
return;
if (zone->getIsView()) {
const ZoneViewZone *view = static_cast<const ZoneViewZone *>(zone);
if (const ZoneViewZone *view = qobject_cast<const ZoneViewZone *>(zone)) {
if (view->getRevealZone() && !view->getWriteableRevealZone())
return;
} else if (!owner->getLocalOrJudge())
@ -394,10 +393,8 @@ void CardItem::playCard(bool faceDown)
*/
static bool isUnwritableRevealZone(CardZone *zone)
{
if (zone && zone->getIsView()) {
if (auto *view = static_cast<ZoneViewZone *>(zone)) {
return view->getRevealZone() && !view->getWriteableRevealZone();
}
if (auto *view = qobject_cast<ZoneViewZone *>(zone)) {
return view->getRevealZone() && !view->getWriteableRevealZone();
}
return false;
}