Remove isView flag from CardZone (#5728)

* Remove `isView` flag from CardZone

This flag is used for two purposes:

 1. It is used as a check for casting to a zone to a `ZoneViewZone`;

 2. Non-view zones are added to the player's zones on construction

This patch removes the `isView` flag and instead:

 1. We directly cast zones to `ZoneViewZone` using a dynamic (qobject)
    cast and use the result of the cast instead of the `isView` flag to
    detect if we are a view zone or not;

 2. The player records its own zones when they are created, simplifying
    control flow.

* Review
This commit is contained in:
Basile Clement 2025-04-27 01:55:54 +02:00 committed by GitHub
parent 6fd1e9a4c4
commit 1409dcc2e8
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 30 additions and 47 deletions

View file

@ -124,7 +124,7 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
qreal avatarMargin = (counterAreaWidth + CARD_HEIGHT + 15 - playerTarget->boundingRect().width()) / 2.0;
playerTarget->setPos(QPointF(avatarMargin, avatarMargin));
auto *_deck = new PileZone(this, "deck", true, false, playerArea);
auto *_deck = addZone(new PileZone(this, "deck", true, false, playerArea));
QPointF base = QPointF(counterAreaWidth + (CARD_HEIGHT - CARD_WIDTH + 15) / 2.0,
10 + playerTarget->boundingRect().height() + 5 - (CARD_HEIGHT - CARD_WIDTH) / 2.0);
_deck->setPos(base);
@ -135,22 +135,23 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
handCounter->setPos(base + QPointF(0, h + 10));
qreal h2 = handCounter->boundingRect().height();
PileZone *grave = new PileZone(this, "grave", false, true, playerArea);
PileZone *grave = addZone(new PileZone(this, "grave", false, true, playerArea));
grave->setPos(base + QPointF(0, h + h2 + 10));
PileZone *rfg = new PileZone(this, "rfg", false, true, playerArea);
PileZone *rfg = addZone(new PileZone(this, "rfg", false, true, playerArea));
rfg->setPos(base + QPointF(0, 2 * h + h2 + 10));
PileZone *sb = new PileZone(this, "sb", false, false, playerArea);
PileZone *sb = addZone(new PileZone(this, "sb", false, false, playerArea));
sb->setVisible(false);
table = new TableZone(this, this);
table = addZone(new TableZone(this, this));
connect(table, &TableZone::sizeChanged, this, &Player::updateBoundingRect);
stack = new StackZone(this, (int)table->boundingRect().height(), this);
stack = addZone(new StackZone(this, (int)table->boundingRect().height(), this));
hand = new HandZone(this, _local || _judge || (_parent->getSpectator() && _parent->getSpectatorsSeeEverything()),
(int)table->boundingRect().height(), this);
hand = addZone(new HandZone(this,
_local || _judge || (_parent->getSpectator() && _parent->getSpectatorsSeeEverything()),
(int)table->boundingRect().height(), this));
connect(hand, &HandZone::cardCountChanged, handCounter, &HandCounter::updateNumber);
connect(handCounter, &HandCounter::showContextMenu, hand, &HandZone::showContextMenu);
@ -2889,11 +2890,6 @@ void Player::deleteCard(CardItem *card)
}
}
void Player::addZone(CardZone *zone)
{
zones.insert(zone->getName(), zone);
}
AbstractCounter *Player::addCounter(const ServerInfo_Counter &counter)
{
return addCounter(counter.id(), QString::fromStdString(counter.name()),
@ -3692,9 +3688,8 @@ void Player::actCardCounterTrigger()
*/
static bool isUnwritableRevealZone(CardZone *zone)
{
if (zone && zone->getIsView()) {
auto *view = static_cast<ZoneViewZone *>(zone);
return view && view->getRevealZone() && !view->getWriteableRevealZone();
if (auto *view = qobject_cast<ZoneViewZone *>(zone)) {
return view->getRevealZone() && !view->getWriteableRevealZone();
}
return false;
}
@ -3784,8 +3779,7 @@ void Player::updateCardMenu(const CardItem *card)
bool revealedCard = false;
bool writeableCard = getLocalOrJudge();
if (card->getZone() && card->getZone()->getIsView()) {
auto *view = dynamic_cast<ZoneViewZone *>(card->getZone());
if (auto *view = qobject_cast<ZoneViewZone *>(card->getZone())) {
if (view->getRevealZone()) {
if (view->getWriteableRevealZone()) {
writeableCard = true;
@ -3955,7 +3949,7 @@ void Player::updateCardMenu(const CardItem *card)
cardMenu->addSeparator();
cardMenu->addAction(aSelectAll);
if (card->getZone()->getIsView()) {
if (qobject_cast<ZoneViewZone *>(card->getZone())) {
cardMenu->addAction(aSelectColumn);
}