Remove isView flag from CardZone (#5728)

* Remove `isView` flag from CardZone

This flag is used for two purposes:

 1. It is used as a check for casting to a zone to a `ZoneViewZone`;

 2. Non-view zones are added to the player's zones on construction

This patch removes the `isView` flag and instead:

 1. We directly cast zones to `ZoneViewZone` using a dynamic (qobject)
    cast and use the result of the cast instead of the `isView` flag to
    detect if we are a view zone or not;

 2. The player records its own zones when they are created, simplifying
    control flow.

* Review
This commit is contained in:
Basile Clement 2025-04-27 01:55:54 +02:00 committed by GitHub
parent 6fd1e9a4c4
commit 1409dcc2e8
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GPG key ID: B5690EEEBB952194
8 changed files with 30 additions and 47 deletions

View file

@ -30,7 +30,7 @@ ZoneViewZone::ZoneViewZone(Player *_p,
bool _writeableRevealZone,
QGraphicsItem *parent,
bool _isReversed)
: SelectZone(_p, _origZone->getName(), false, false, true, parent, true), bRect(QRectF()), minRows(0),
: SelectZone(_p, _origZone->getName(), false, false, true, parent), bRect(QRectF()), minRows(0),
numberCards(_numberCards), origZone(_origZone), revealZone(_revealZone),
writeableRevealZone(_writeableRevealZone), groupBy(CardList::NoSort), sortBy(CardList::NoSort),
isReversed(_isReversed)