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Remove isView flag from CardZone (#5728)
* Remove `isView` flag from CardZone
This flag is used for two purposes:
1. It is used as a check for casting to a zone to a `ZoneViewZone`;
2. Non-view zones are added to the player's zones on construction
This patch removes the `isView` flag and instead:
1. We directly cast zones to `ZoneViewZone` using a dynamic (qobject)
cast and use the result of the cast instead of the `isView` flag to
detect if we are a view zone or not;
2. The player records its own zones when they are created, simplifying
control flow.
* Review
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8 changed files with 30 additions and 47 deletions
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@ -30,7 +30,7 @@ ZoneViewZone::ZoneViewZone(Player *_p,
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bool _writeableRevealZone,
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QGraphicsItem *parent,
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bool _isReversed)
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: SelectZone(_p, _origZone->getName(), false, false, true, parent, true), bRect(QRectF()), minRows(0),
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: SelectZone(_p, _origZone->getName(), false, false, true, parent), bRect(QRectF()), minRows(0),
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numberCards(_numberCards), origZone(_origZone), revealZone(_revealZone),
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writeableRevealZone(_writeableRevealZone), groupBy(CardList::NoSort), sortBy(CardList::NoSort),
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isReversed(_isReversed)
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