refactor web socket layer

This commit is contained in:
seavor 2026-04-14 14:39:46 -05:00
parent 19f5eefdd2
commit 141f0e59f5
124 changed files with 927 additions and 853 deletions

View file

@ -1,11 +1,11 @@
import { create } from '@bufbuild/protobuf';
import { BackendService } from '../../services/BackendService';
import webClient from '../../WebClient';
import { Command_CreateGame_ext, Command_CreateGameSchema } from 'generated/proto/room_commands_pb';
import { RoomPersistence } from '../../persistence';
import { GameConfig } from 'types';
export function createGame(roomId: number, gameConfig: GameConfig): void {
BackendService.sendRoomCommand(roomId, Command_CreateGame_ext, create(Command_CreateGameSchema, gameConfig), {
webClient.protobuf.sendRoomCommand(roomId, Command_CreateGame_ext, create(Command_CreateGameSchema, gameConfig), {
onSuccess: () => {
RoomPersistence.gameCreated(roomId);
},