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[Servatrice] Relay room channel messages over ISL (#7480)
* [Servatrice] Relay room channel messages over ISL * [Servatrice] Skip audit log for unknown ISL channel per review - externalRoomSay drops messages for channels not in the local catalog, matching Server_Room::say, instead of logging what was never delivered --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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5 changed files with 34 additions and 9 deletions
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@ -26,6 +26,7 @@ class Event_UserLeft;
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class Event_JoinRoom;
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class Event_LeaveRoom;
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class Event_RoomSay;
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class Event_RoomChannelSay;
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class Event_ListGames;
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class Event_RemoveMessages;
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class Command_JoinGame;
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@ -49,7 +50,7 @@ signals:
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void externalUserLeft(QString userName);
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void externalRoomUserJoined(int roomId, ServerInfo_User userInfo);
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void externalRoomUserLeft(int roomId, QString userName);
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void externalRoomSay(int roomId, QString userName, QString message);
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void externalRoomSay(int roomId, QString userName, QString message, QString channelId);
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void externalRoomGameListChanged(int roomId, ServerInfo_Game gameInfo);
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void externalRoomRemoveMessages(int roomId, QString userName, int amount);
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void joinGameCommandReceived(const Command_JoinGame &cmd, int cmdId, int roomId, int serverId, qint64 sessionId);
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@ -79,6 +80,7 @@ private:
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void roomEvent_UserJoined(int roomId, const Event_JoinRoom &event);
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void roomEvent_UserLeft(int roomId, const Event_LeaveRoom &event);
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void roomEvent_Say(int roomId, const Event_RoomSay &event);
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void roomEvent_ChannelSay(int roomId, const Event_RoomChannelSay &event);
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void roomEvent_ListGames(int roomId, const Event_ListGames &event);
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void roomEvent_RemoveMessages(int roomId, const Event_RemoveMessages &event);
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