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[Refactor] Move card item creation out of game logic
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18 changed files with 121 additions and 82 deletions
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@ -35,7 +35,7 @@ ZoneViewZoneLogic::ZoneViewZoneLogic(PlayerLogic *_player,
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* Note that this method can end up modifying the cardIds despite returning false.
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* (for example, if the card is inserted into a hidden portion of the deck while the view is reversed)
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*
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* Make sure to call this method once before calling addCard(), so that you skip creating a new CardItem and calling
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* Make sure to call this method once before calling addCard(), so that you skip creating the card and calling
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* addCard() if it's not required.
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*
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* @param x The position to insert the card at.
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