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[Server] Add room chat channels with per-channel fan-out and history (#7476)
* [Server] Add room chat channels with per-channel fan-out and history * Fixup: redact all channel histories on message removal removeSaidMessages only redacted the main history, so banned/warned content stayed visible to late joiners on every other channel. Drop the unused channelId parameter and redact up to amount messages per channel across the whole channelChatHistory map. * [Server] Validate room channel ids and fix catalog schema per review - servatrice.sql: expand rooms_channels access_level enum to full set to match 0037->0038 migration - servatrice.cpp: skip empty, reserved (__main__) and duplicate channel ids when loading from ini and DB with qWarning - server_protocolhandler.cpp: clarify catalog replay comment (filtering happens in moderator stack) - server_room: drop duplicate channelIndex, linear search preserves catalog order * [Server] Fix server_room.cpp formatting per clang-format-18 --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: BruebachL <bruebachl@cockatrice.example>
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11 changed files with 281 additions and 34 deletions
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@ -451,7 +451,7 @@ void Server::externalRoomSay(int roomId, const QString &userName, const QString
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qDebug() << "externalRoomSay: room id=" << roomId << "not found";
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return;
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}
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room->say(userName, message, false);
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room->say(userName, message, QString(), false);
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getDatabaseInterface()->logMessage(0, userName, "ISL", message, Server_DatabaseInterface::MessageTargetIslRoom,
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room->getId(), room->getName());
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